Forceful Hand (5e Spell)
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Revision as of 13:34, 7 April 2020 by Endermage77 (talk | contribs) (Changed "one or both" to "one or more," so it doesn't render itself gimped to multiarmed creatures.)
Evocation cantrip | |
Casting time: | 1 bonus action |
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Range: | Self |
Components: | V, S |
Duration: | 1 round |
You surround one or both of your hands with gloves of transparent force until the start of your next turn, granting several benefits until then.
- You can safely touch, manipulate, and even feel otherwise dangerous objects. The gloves of force shield your hand(s) from acid, cold, fire, electricity, poison, sharp points, and bladed edges.
- Whenever you make an unarmed strike, you can substitute a melee spell attack. On a hit, this melee spell attack inflicts force damage equal to 1 + your spellcasting modifier.
- If you have a hand free, and are not wielding a shield or otherwise gaining a similar bonus to your AC, you gain a +1 bonus to your AC.
- If you take the Dodge action, you can interpose your hand(s) in such a way that you gain resistance to force damage.
Starting from 5th level, the melee spell attack derived from this spell instead inflicts force damage equal to 1d4 + your spellcasting modifier. This damage increases by 1d4 when you reach 17th level (2d4 + spellcasting modifier).
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