Psycho (D20 Modern Race)

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Psycho[edit]

Personality[edit]

Insane. They have a crazy speech pattern. They are cannibals. They run around and hit anybody who is not their friend with the saws that they carry.

Physical Description[edit]

Although looking like a human, they have white skin, and they wear white masks. The flaming Psycho is a more powerful version and is immune to fire.

Relations[edit]

They don't get along with anyone except for Bandits.

Alignment[edit]

Evil.

Lands[edit]

Any where humans are.

Religion[edit]

They have no religion.

Language[edit]

English, though they say the same thing over and over again, and laugh a lot of the time.

Names[edit]

They don't have names.

Racial Traits[edit]

  • +3 to strength, wisdom and intelligence are down to 0: Cannot do any intelligence-based actions. The enhancements done to them made them lose most of their sanity.
  • Humanoid (Human):
  • Medium:
  • Psycho base land speed is : Double that of a human's.
  • Shield Generator: Have shield generator that absorbs all damage until it dies down from absorbing too many hits. The shield's HP is the same as the Psycho's HP.
  • Berserk: Lose all sanity. +2 to strength. Cannot do any actions that require patience. Cannot use any spells.
  • Native Language: English. Bonus Langues: None.
  • Level Adjustment:

Vital Statistics[edit]

Table: Random Starting Ages
Adulthood Simple Moderate Complex
21 years +2 +4 +8
Table: Aging Effects
Middle Age1 Old2 Venerable3 Maximum Age
21 years 50 years 70 years + 100 years
  1. At middle age, −1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, −2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, −3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
Table: Random Height and Weight
Gender Base Height Height Modifier Base Weight Weight Modifier
Male ' " + lb. × () lb.
Female ' " + lb. × () lb.

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