User NPC Classes with Descriptions
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This page contains the list of all user-submitted NPC classes. To see a list of the NPC classes by category click on the following links. The organizations are from Wizards of the Coast, and they are divided into 5 main types; Bad Guy, Combat-Focused, Good Guy, Moderate Spellcasting, and Strong Spellcasting.
To add your own NPC class to D&D Wiki, click here.
Name | Type1 | Description2 | ||||
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Adept | Spellcasting | An NPC class for spellcasting mooks. | ||||
Arcane Adept | Moderate Spellcasting | This is the SRD Adept with an arcane magic flair | ||||
Aristocrat-Socialite | Skilled | A take off from the Aristocrat. This alternative offers more skills in exchange for a lack of combat training. Also it is mainly suitable for a female aristocrat, or an unconventional male aristocrat such as a dandy or intellectual, who disdains martial training as a crude pursuit. | ||||
Athlete | Skilled | to represent the exceptional sportsman | ||||
Construct of Justice | <!No Description Present!> Please edit this class and add a description! | |||||
Cultist | Evil well rounded Combatant and spellcaster, Enemy | Sick and vile cultists who want to do the bidding of their evil masters. | ||||
Druidic Adept | Neutral Guy, Divine Spellcasting | Adept version of druid | ||||
Evil Clown | <!No Description Present!> Please edit this class and add a description! | |||||
Fool | Party Face | Everybody's favourite joker, you'd just about kill him if he wasn't so charming! | ||||
House mage | Utility Spellcaster | An arcane spellcaster specializing in lower-level utility spells. | ||||
Janitor | Good Guy? | For your party when they don't clean up after themselves | ||||
Nimble City Guard | <!No Description Present!> Please edit this class and add a description! | |||||
Nomad | Combat-Focused | Landless people with their own unique culture | ||||
Philosopher | Moderate Spell casting, Knowledgeable | A Thinker | ||||
Primitive | Combat-Focused | Primitives are hunter-gathers who exist outside of civilization, in all environments and terrains. Their lifestyle is simple. Males hunt for game. Women gather food. They move frequently about their territory. | ||||
Revolutionary | Good guy, Bad guy | Some cannot abide the way things are, and will take up ars for that cause | ||||
Scholar | Skilled | knows a lot of stuff about a lot of things, but is not good at fighting and cannot cast spells nor manifest powers, just a bookworm | ||||
Sensitive | Strong Spellcasting | Very weak psions akin to adepts. | ||||
Slave | Varied | Every culture has slaves at some point or another. | ||||
Uplift | None | An animal turned into a sentient race. | ||||
Variant Commoner for Militaristic Societies | <!No Description Present!> Please edit this class and add a description! | |||||
Villainous Fighter | Combat-Focused | A class dedicated to making a pulp-oriented warrior-villains or minions. The focus of the class is on making level-appropriate "boss" encoutners. | ||||
Villainous Sneak | Skilled | A class dedicated to making a pulp-oriented sneaky villains or minions. The focus of the class is on making level-appropriate "boss" encoutners. | ||||
Villainous Spellcaster | Strong Spellcasting | A class dedicated to making a pulp-oriented spellcaster villains or minions. The focus of the class is on making level-appropriate "boss" encoutners. | ||||
Warrior | Combat-focused | Class for mooks. | ||||
Witch Doctor | Moderate Spellcasting | Witch doctors are primitive magic workers. They live among remote tribes whose knowledge of magic is more myth than truth. In a world of stone spears, their magic is "powerful" and "unopposable." They usually rise to positions of power, second only to the great tribal chiefs. | ||||
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