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Armor Feats
Name |
Prerequisite(s) |
Summary
|
Armor Focus |
Proficient with armor, Base attack bonus +1
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You move around in a certain type of armor without effort.
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Armor Manipulation |
Armor Proficiency (Light), Armor Proficiency (Medium), Armor Proficiency (Heavy), Shield Proficiency
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You may activate the special abilities of any armor or shield that you wear.
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Armor Penetration |
Int 13, Combat Expertise, Base attack bonus +4
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You are skilled at seeking out weak points in your opponent’s armor.
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Armored Caster |
Dex 13, Armor Proficiency (in Armor Worn)
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You can reduce your chance of arcane spell failure when wearing armor.
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Armored Vigilance |
Proficient in armor donned or removed.
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You can hastily don and remove armor.
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Campaigner |
Endurance
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You sleep well under any circumstances.
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Improving Nature's Blueprints |
A Natural Armor Rating of at least +2, Strength OR Constitution 15+
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The genetics of your nature are lacking when compared to the struggles you face. Failure is not an option. Thus, nature itself must be made adequate.
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Oaths of Iron |
Ability to cast 3rd level druid spells
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You may use metal shields and armor without breaking your druidic oath.
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Strength of a Warrior |
Base Attack Bonus +1, Strength OR Constitution 18+
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Your muscle bound body while not taking damage with any less pain or suffering, does tend to try to avoid it more often, relying on your ability to take attacks head on as well as rolling with them.
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Shield Feats
Name |
Prerequisite(s) |
Summary
|
Agile Shield Fighter |
Shield Proficiency, Improved Shield Bash, Shield Specialization, Two Weapon Fighting
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Similar to two-weapon fighting but this is for shields.
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Improved Shield Evasion |
Shield Proficiency, Lightning Reflexes, Base reflex saving throw +5, Shield Evasion (3.5e Feat) and Base Attack Bonus + 6
|
Improved Shield Evasion is like Shield Evasion, except that even on a failed saving throw the character takes only half damage.
|
Reflex Shielding |
Shield Proficiency, Base attack bonus +3
|
You add the AC of your heavy shield to you base reflex saving throw.
|
Shield Cover |
Dex 13, Dodge, Mobility, Shield Proficiency
|
You can use your shield to prevent an opponent from making attacks of opportunity against you.
|
Shield Defender |
Base attack bonus +6, Shield Proficiency
|
You can shield your friends in combat.
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Shield Edge Deflection |
Base attack bonus +4, Shield Mastery
|
You have learned to use your shield to stop touch attacks.
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Shield Evasion |
Shield Proficiency, Lightning Reflexes, Base reflex saving throw +4
|
You gain a limited evasion ability when using a large shield.
|
Shield Expertise |
Shield Focus
|
You get extra benefit from your shield.
|
Shield Focus |
Shield Proficiency, Base attack bonus +1
|
You use shields without effort.
|
Shield Harmony |
Shield Proficiency, Base attack bonus +12
|
You absorb the brunt of incoming damage with your shield.
|
Shield Mastery |
Shield Proficiency, Base attack bonus +1
|
You are especially proficient in blocking attacks with your shield.
|
Shield Skill |
Shield Proficiency, Base attack bonus +1
|
You are particularly skilled at defending yourself with a shield.
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Shield Ward |
Shield Proficiency, Shield Specialization
|
May add your shield bonus to additional scores.
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Tunnel Fighting |
Base Attack Bonus +1
|
You know how to fight with no room to maneuver.
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Weapon and Shield Offensive Harmony |
Str 13, Improved Bull Rush, Power Attack, Base attack bonus +5
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You have mastered the art of using your shield as a weapon, to complement your blade.
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