D&D Wiki has recently been upgraded and the old skin has been retired. A new Vector-based skin was made. As such there are now a lot of issues. Please collect issues that you find at this page. — Blue Dragon

Aliens (Fallout Supplement)

From D&D Wiki
Revision as of 04:05, 30 January 2020 by Coaldstone (talk | contribs) (Fixed breadcrumb.)
Jump to navigation Jump to search
240.png

Aliens

Aliens are an extraterrestrial race from an unknown planet. The only thing known about them is that they use their ability to travel space to probe other planets and species for information. It is not known from what system or what planet they come. They have orbited and observed the Earth since the 1600s, if not earlier, but humans had little real awareness of them, and less evidence of their existence. Before the 1960s, many groups such believed in them, thinking that aliens existed but that evidence of their existence was covered up by a government conspiracy. A fact which later came to be true.

Personality

Aliens appear to have some degree of emotion, displaying obvious fear when confronted with armed assailants. In addition, Aliens have an unusual fascination with Giddyup Buttercup, a pre-war toy manufactured by Wilson Automatoys.

Physical Description

Aliens are diminutive, hairless, yellowish-green-skinned humanoids with short, wiry limbs and green blood. Their heads are disproportionately large, with round, heavy-lidded, solid black eyeballs with no discernible iris or pupil; a thin, toothless mouth with green tongue, and two pairs of small holes where ears and nostrils would be. Aliens have no opposable thumbs, each hand instead having three long, tentacle-like fingers with large suction cups at each fingertip that allow them to manipulate objects. They breathe a similar atmosphere to humans, and subsist mainly on a diet of strange, alien worms and squid.

Relations

They view other species as laboratory animals, worthy of preservation and storage at best and vivisection and experimentation at worst. This, coupled with their alien nature, makes most wastelanders hostile to them, though many would just as surely run away, and groups such as the BOS, Enclave, and even NCR would go to any lengths to capture such a being alive.

Lands

The Alien homeworld is unknown, though they are known to inhabit starships, of which the architecture is spartan and purely functional, their stasis chambers nothing but a sterile metal capsule with no mattress, blankets, sheets, or other pieces of bedclothes typically found in a normal human bed. Aliens seem to have a strict society focused on work and progress, with no apparent concern for hobbies and personal pursuits. Aliens are incredibly advanced in their various technological fields, capable of spaceflight and technological feats equal to, and often beyond, that of even the most advanced human pre-War technology. They also possess technologies such as long-term cryostasis, powerful rayguns, genetic manipulation, teleportation and holograms.

Religion

Aliens possess no concept of religion in their culture, but their total dependence on technology could be construed as a worship of it.

Language

Aliens speak in their own language of high-pitched screeches and wails. As such, communication between humans and aliens is highly difficult, though it has been proven possible, though aliens themselves are not very much into discussion.

Names

Aliens lack proper names, instead going by designations and rank.

Racial Traits

  • +2 Intelligence, +2 Dexterity, -2 Strength: Aliens are brilliant beings with great dexterity, but their dependence on technology has made them physically weak.
  • Humanoid (Aberration): Aliens are humanoid, but unlike anything known on Earth.
  • Medium.
  • Alien base land speed is 30 ft.
  • Advanced Civilization (Ex): +2 species bonus to Computer Use and Knowledge (technology) skill checks.
  • Alien Overlord (Ex): 3 times per day, an Alien may use a version of Greater Command as an Extraordinary Ability that does not require that the Alien speak the same language as the targets. The caster level is the total character level of the Alien and they add their Intelligence modifier to the DC to resist.
  • Not of this Earth (Ex): -2 penalty to all Charisma-based skill and ability checks. However, Aliens can breathe Earth's air, eat its food, and drink its water at no penalty.
  • Space Invader (Ex): +1 racial bonus to attack rolls when using ranged energy weapons. +1 species dodge bonus to Defense. Aliens begin play with the Alien Weapons Proficiency feat.
  • Native Language: Alien.
  • Level Adjustment: 0

Vital Statistics

Table: Alien Random Starting Ages
Adulthood Simple Moderate Complex
12 years +1d3 +1d6 +1d10
Table: Alien Aging Effects
Middle Age1 Old2 Venerable3 Maximum Age
50 years 65 years 80 years +3d10 years
  1. At middle age, − to Str, Dex, Con, and Size; +1 to Int, Wis, and Cha.
  2. At old age, − to Str, Dex, Con, and Size; +2 to Int, Wis, and Cha.
  3. At venerable age, − to Str, Dex, Con, and Size; +3 to Int, Wis, and Cha.
Table: Alien Random Height and Weight
Gender Base Height Height Modifier Base Weight Weight Modifier
N/A 4' 0" +2d4 60 lb. × 5 lb.



FairUse.png
This page may resemble content endorsed by, sponsored by, and/or affiliated with the Fallout franchise, and/or include content directly affiliated with and/or owned by Bethesda Softworks LLC. D&D Wiki neither claims nor implies any rights to Fallout copyrights, trademarks, or logos, nor any owned by Bethesda Softworks LLC. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
Copyright.png

Back to Main PageD20 ModernRaces
Back to Main PageD20 ModernCampaign SettingsFalloutRaces