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Hyperalert (5e Feat)
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Revision as of 09:47, 19 November 2019 by Green Dragon (talk | contribs) (Reverted edits by 177.41.25.76 (talk) to last revision by ConcealedLight)
Hyperalert
Prerequisites: Alert Feat
Constantly being on the lookout for danger has made you alert and overtime your almost paranoia like acuteness has developed into almost a sixth sense granting you the following benefits:
- Whenever you roll an initiative check, you treat a roll lower than 10 on the d20 as a 10.
- When sleeping you are not considered unconscious, and you can see and hear as normal.
- You are proficient in the Perception skill, if you are already proficient in this skill, you can add double your proficiency bonus to the check, instead of your normal proficiency bonus.
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