Ravenclaw (5e Subclass)

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Ravenclaw

Wizard Arcane Tradition


Hogwarts.


Logical Training

Starting at 2nd level, you become proficient in Constitution saving throws.


Diadem of Knowledge

Starting at 6th level, you can create a diadem worth 100 GP during a long rest that confers a bonus of your choice to the wearer. You may only craft one such diadem. Creation of another causes the previous one to break:


- Intelligence increases by 1, to a maximum of 20.


- Wisdom increases by 1, to a maximum of 20.


- The wearer's Spell Save DC increases by 1.


- Add half your spell casting ability modifier to cantrip damage.


- Spell attacks are critical hits on a roll of 19 or 20. You must finish a short or long rest before you can crit on a 19 again.


You must spend 7 days working on the Diadem if you want to change the bonus.


Superior Diadem

Starting at 10th level, It only takes a day to change the bonus your diadem confers and you can confer more efficient bonuses to a creature wearing the diadem:


- Intelligence increases by 2, to a maximum of 22.


- Wisdom increases by 2, to a maximum of 22.


- Spell Save DC increases by 2.


- Add spell casting ability modifier to cantrip damage


- Spell attacks are critical hits on a roll of 19 or 20.

Arcane Expertise

Starting at 14th level, your Wisdom or Intelligence score (your choice) increases by 2. Your maximum for both scores increases to 22.


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