5e Equipment (Darenfell Supplement)

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Weapons[edit]

The World of Darenfell is diverse in it's weaponry, and different cultures have developed different styles of hand-to-hand combat, whether it be a spear, different breeds of longsword, or different kinds of axes and blunt weapons, close quarters combat is prominent in the world.

Dagger[edit]

A simple dagger. You probably won't impress or intimidate anybody with it, but it's better than nothing.

Damage: 1d4 Piercing

Stat Requirement: Dex. 6; Str. 4

Claymore[edit]

If someone sees you wielding this, they go, "Now, that is a man. To wield a sword so large..."

Damage: 2d6 Slashin

Stat Requirement: Dex. 10; Str. 14

Club[edit]

A Club is a simple weapon, and anything really can be classified as a club. A stick, for example. Not the best but... He, better than nothing-- and surely better than a dagger...

Damage: 1d6 Bludgeoning

Stat Requirement: Dex. 7; Str. 8

Flail[edit]

The flail is an uncommonly seen weapon, for it is a very hard weapon to master. Don't knock your own head off now, dear.

Precise Training: If the user of a flail is not proficient with flails, they roll with disadvantage. On a roll of five or less, they hit themself or a nearby ally with the flail.

Damage: 1d6 + 2 Bludgeoning

Stat Requirement: Dex. 12; Str 10

Greataxe[edit]

A massive axe, for a massive man-- well, I assume it's for a man. I suppose anyone could wield it, really...

Damage: 2d6 Slashing; 2 Bludgeoning

Stat Requirement: Dex 10; Str. 12

Great-club[edit]

A club-- but bigger. Careful with this one, people that use 'em tend to be huggers.

Crushing Blows: This weapon may crit on a roll of 19 - 20

Damage: 1d8 Bludgeoning

Gladius[edit]

A form of shortsword, with a blade perfect for stabbing and slashing.

Firm Awakening: Whenever you attack with the gladius, if you roll a DC 16 - 20, you make an additional unarmed attack dealing 1d4 unarmed damage.

Damage: 1d6 Piercing

Stat Requirement: Dex. 10; Str. 6

Halberd[edit]

Justice comes at a cost. Those who are trained in that cost wield the Halberd, in all it's righteous fury.

Blind Justice: While wielding the Halberd, you may, whenever you are attacked, make an attack against the enemy who attacked you for 1d4 damage.

Damage: 2d6 Bludgeoning

Stat Requirement: Str. 14; Dex. 12

Hatchet[edit]

The hatchet is a simple, primitive tool that doubles as a weapon. Mostly used by tribal people or poor folk.

Damage: 1d4 Slashing

Katana[edit]

A weapon of finesse and skill, requiring much care and consideration to use properly.

Damage: 2d4 Slashing Damage

Ability Requirements: 15 Dexterity, 10 Strength

Longsword[edit]

A weapon not so complicated that it is considered Exquisite, but simple enough that any who could swing it may use it to some effect.

Damage: 1d8 Slashing

Ability Requirements: 1d8 Slashing

Mace[edit]

A much more advanced form of a club, requiring slightly more skill, and better materials. It will last you longer, and serve you better in a pinch.

Damage: 2d4 Bludgeoning

Ability requirements: 12 Dexterity, 14 Strength

Morningstar[edit]

A more advanced version still of the Mace, with many spikes portruding from the steel head. Commonly used in religious crusades and other endeavors.

Damage: 1d4 Slashing, 1d4 Piercing

Ability Requirements: 14 Dexterity, 14 Strength

Nodachi[edit]

A form of the Katana replicated for Mounted combat, a much heavier blade, and very rarely seen used by anyone on foot.

Damage: (Mounted) 2d6 Slashing; (On foot) 2d4 Slashing

Shortsword[edit]

A weapon longer than the dagger, and more versatile than the Longsword. It is easy to conceal, and commonly sees use by Assassins, thieves, and Diplomats.

Fervor: If you would make an attack action with this weapon, make an additional attack dealing 1d4 Slashing Damage.

Damage: 1d6 Slashing

Ability Requirements: 13 Dexterity, 6 Strength

Spear[edit]

The Spear is a weapon requiring much training, and is commonly seen by Foot soldiers and retainers of the Church or Noblemen. One skilled in the use of the spear is sought after for the reach that this weapon provides over commonly seen weapons such as Longsword and Maces.

Damage: 1d8 Piercing

Ability Requirements: 16 Dexterity, 8 Strength

Trinkets[edit]

1. 'Wolf Statuette:' A small statue of a wolf- forged in a pitch black material.

2. 'Drawing of a Dragon:' A poorly drawn picture of a dragon. Perhaps drawn by a child?

3. 'Dragonbone shard:' A shard of the bone of an ancient dragon. Useless. Or perhaps...

4. 'Dark scale:' A blackened scale from some reptilian creature or other.

5. 'Ancient Coin:' An ancient coin with a king from times past embossed on the front.

6. 'Manuscript Page Scrap:' A page from an old manuscript. It contains a recipe from some ancient time or continent. Only parts of the script are readable. Swallow ingredients:

7. 'Scrap of Leather:' A scrap of some Old leather. Somehow, no matter what you do, the leather won't seem to leave your side. You always find it on your person again.

8. 'Tarnished Hilt:' The hilt of an old sword. The wrapping is long since weathered away, and the crossguard is rusted and decaying.

9. 'Tarnished Blade:' The blade of an ancient blade. Tarnished and rusted, yet still scraps of the script are visible, if not readable.

10. 'Treasure Map:' An old map with a small scene drawn on it, and a single phrase scrawled across it. Fragments of Truth

11. 'Mark of the Demented:' A curse mark on an old scrap of tanned human flesh. It frays the sanity of any who look at it for too long.

12. 'Cat Ring:' A silver ring depicting a cats head, the band itself depicts the body wrapping around the finger. It seems to fit snugly on the finger of whoever wears it.

13. 'Blue Tearstone Ring:' A simple ring with a silver band, and a Lapis teardrop on the top of it.

14. 'Red Tearstone Ring:' A simple ring with a Onyx band, with a Ruby teardrop on the top of it.

15. 'Old Flintlock Grip:' The burnished grip of an old flintlock, with the Ace symbol from a deck of cards embossed on it.

16. 'Small Figurine:' A small figurine of a Gold Dragon, it seems to be bipedal, and wearing a Mail Cuirass- it also bears a black flag with a lightning bolt striking a tree upon it.

17. 'Ivory Hilt:' The hilt of a sword, the hilt itself seems to be made of pure Ivory, but the blade and tang are missing.

18. 'Scrap of Leather:' A small scrap of leather with a mysterious insignia on it.

19. 'Worked Steel:' A small piece of steel that has been machined in some way. You're not sure what it is, but it spins rapidly when you place it upon the ground.

20. '


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