Druid classes tend to have themes focused on nature, and are usually spellcasters.
Druid Classes[edit]
Classes based on the druid archetype.
Name |
Summary |
Spellcasting |
Hit Die
|
Atlira Setting Spirit Bond |
|
|
6
|
Child of the Sea |
A spellcaster who draws power from the depths of the ocean.
|
full
|
8
|
Demon's Embodiment |
a cultist that uses demons for power
|
third
|
12
|
Eclipsemancer |
Harness the forces of light and darkness to shift the battle in your favor.
|
full
|
6
|
Eclipses |
Harness the forces of light and darkness to shift the battle in your favor.
|
full
|
6
|
Elemental Warrior, Variant |
|
half
|
10
|
Geomancer |
Geomancers are those who harness the power of stone and earth to obliterate their foes and protect their allies.
|
full
|
8
|
Prodigy |
A simpler way of playing a fullcaster.
|
full
|
8
|
Spirit-Bond |
|
|
6
|
Spiritualist |
Blessed warrior of the spirits.
|
full
|
6
|
Wild Blade |
Wild blades are warriors for the druid circles, wielding the powers of nature, alongside with swords, in their battles to protect the wild.
|
half
|
10
|
Wild Blade, 1st Variant |
Wild blades are warriors for the druid circles, wielding the powers of nature, alongside with swords, in their battles to protect the wild.
|
half
|
10
|
Druid Mashup Classes[edit]
Mashup classes with multiple themes, one of which is the druid archetype.
Name |
Summary |
Spellcasting |
Hit Die
|
Animist, Variant |
A being empowered by the power of the spirits
|
full
|
6
|
Augur |
An augur is one who interprets the omens of the gods or other powerful beings to predict the future and alter reality.
|
half
|
8
|
Awakener |
A powerful manipulator of plants that obey their controller's every command with some semblance of intelligence.
|
half
|
6
|
Chloromaster |
A soul deeply tied into the plant life around them.
|
full
|
8
|
Entomancer |
A magic user who use bugs and insects to their advantage
|
half
|
8
|
Familiar Master |
A warrior who puts a more powerful form of familiar to use in battle.
|
|
10
|
Frogsoul |
An ordinary humanoid with a soul fused with a frog's. They wield deadly amphibious powers and spells.
|
half
|
8
|
Furry |
Clad in cursed fursuits, these savage warriors are animals in their minds and abilities.
|
|
10
|
God's Descendant |
|
|
10
|
Gri-Gri Mystic (Wokan) |
A primitive casting class, able to learn casting spells through sacrifice, spellbooks or scrolls, or by being taught.
|
full
|
10
|
Keeper |
A Keeper is someone who is followed by powerful life magic wherever they go, and they must choose how to manifest it.
|
|
8
|
Plague |
*Dies in bubonic*
|
|
10
|
Plant Strider |
use your connection to the world to sneak and spell cast
|
half
|
1d8
|
Shaman |
The bridge that connects the world of the living and the world of the dead, taking the power of spirits to cast spells and gain other powers.
|
full
|
8
|
Star Shaman |
|
full
|
6
|
Storm Titan |
Created through various perilous ways a storm titan is a marvel of nature commanding the elements of a storm, growing to colossal sizes, and possessing dominating strength.
|
|
12
|
Druid Classes Based on Existing Fiction[edit]
Druid classes which are based on characters or archetypes from other works of fiction.
Name |
Summary |
Spellcasting |
Hit Die
|
Hand of the Kraken |
A religious warrior that summons tentacles to control the battlefield.
|
half
|
12
|
Shrine Maiden |
A servant to her Deity that acts as a bridge between the dead and living, between gods and people.
|
full
|
8
|
Druid April Fools Classes[edit]
Druid classes with a more comedic twist.
Name |
Summary |
Spellcasting |
Hit Die
|
Incomplete Druid Classes[edit]
Druid classes with one or many improving, reviewing, or removing templates present. Please help work on the problem presented on the template.
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