3e SRD:Special Abilities Overview
This material is published under the OGL 1.0a. |
Special Abilities[edit]
Special abilities are extraordinary, spell-like, or supernatural. Abilities use their default action types unless they indicate otherwise.
Extraordinary Abilities (Ex)[edit]
Extraordinary abilities are nonmagical. Effects or areas that negate or disrupt magic have no effect on extraordinary abilities. Extraordinary abilities have a default action type of Free Action.
Spell-Like Abilities (Sp)[edit]
Spell-like abilities, as the name implies, are spells and magical abilities that are very much like spells. Spell-like abilities are subject to spell resistance and dispel magic. They do not function in areas where magic is suppressed or negated (such as an antimagic field). Spell-like abilities have a default action type of Standard Action. Spell-like abilities must have defined caster levels, and require Concentration checks as if they were spells.
Supernatural Abilities (Su)[edit]
Supernatural abilities are magical but not spell-like. Supernatural abilities are not subject to spell resistance and do not function in areas where magic is suppressed or negated (such as an antimagic field). A supernatural ability’s effect can be dispelled if the duration is longer than instantaneous, but a supernatural ability is not subject to counterspells. Supernatural abilities have a default action type of Standard Action.
Extraordinary | Spell-Like | Supernatural | |
---|---|---|---|
Dispel | No | Yes | Yes |
Spell resistance | No | Yes | No |
Antimagic field | No | Yes | Yes |
Attack of opportunity | No | Yes | No |
Dispel: Can dispel magic and similar spells dispel the effects of abilities of that type?
Spell Resistance: Does spell resistance protect a creature from these abilities? Antimagic Field: Does an antimagic field or similar magic suppress the ability? Attack of Opportunity: Does using the ability provoke attacks of opportunity the way that casting a spell does? |
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