3.5e Impulses
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Back to Main Page → 3.5e Homebrew → Complex Special Ability Components |
Impulses[edit]
- Impulses are the spell-like abilities used by the Force Savant.
Trivial Impulses[edit]
Trivial Impulse (Spell Level 1) | Summary |
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Deadweight (3.5e Impulse) | Increase the pull of gravity upon your foes... or rocks you've thrown their way. |
Gravitic Lens (3.5e Impulse) | Create a magnifying lens by bending light through a Force field. |
Lightweight (3.5e Impulse) | Decrease the pull of gravity on your allies... or rocks that you need to move.
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Lesser Impulses[edit]
Lesser Impulse (Spell Level 3) | Summary |
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Force Muzzle (3.5e Impulse) | Enhance a weapon, attaching an invisible Force barrel that extends its range. |
Ping (3.5e Impulse) | The user picks up on the forces around them, giving them a rough map in their head of the landscape and other major landmarks. |
Slingshot (3.5e Impulse) | Utilize a micro-singularity to slingshot a handful of small projectiles.
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Primary Impulses[edit]
Primary Impulse (Spell Level 5) | Summary |
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Greater Impulses[edit]
Greater Impulse (Spell Level 7) | Summary |
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Grand Impulses[edit]
Grand Impulse (Spell Level 9) | Summary |
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