Zergling (D20 Modern Creature)
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Basic Zergling | Advanced Zergling | |
---|---|---|
Size and Type: | Small Aberration | Medium Aberration |
Hit Dice: | 3d6+3 (21 hp) | 6d8+24 (72 hp) |
Mas: | 20 | 30 |
Initiative: | +10 | +14 |
Speed: | 60 Ft., Climb: 40 Ft. | 90 Ft., Climb: 90 Ft. |
Defense: | 19 (+6 Dex,+2 Natural, +1 Size), touch 15, flat-footed 13 | 26 (+10 Dex, +6 Natural), touch 20, flat-footed 16 |
Base Attack/Grapple: | +3/+2 | +6/+10 |
Attack: | +9 Melee (1d6+3, 2 talons) | +16 Melee (2d6+4, 2 talons) |
Full Attack: | +9 Melee (1d6+3, 2 talons) and +4 Melee (1d4+1, 2 claws) and +4 Melee (1d2, bite) | +16 Melee (2d6+4, 2 talons) and +11 Melee(1d6+2, 2 claws) and +11 Melee (1d4+2, bite) |
Space/Reach: | 5 Ft./5 Ft. | 5 Ft./5 Ft. |
Special Qualities: | Fast Healing 3 (Ex), Darkvision 60 Ft. (Ex) | — |
Saves: | Fort 3, Ref 9, Will 1 | Fort {{{fort2}}}, Ref {{{ref2}}}, Will {{{will2}}} |
Abilities: | Str 16, Dex 22, Con 12, Int 4, Wis 10, Cha 12 | Str —, Dex —, Con —, Int —, Wis —, Cha — |
Skills: | +15 Climb, +7 Jump, +4 Move Silently, +11 Hide, +7 Spot, +7 Listen | — |
Feats: | Weapon Finess, Improved Initative, Alertness | — |
Possessions: | None | None |
Organization: | — | — |
Challenge Rating: | 4 | {{{cr2}}} |
Allegiances: | Zerg | None |
Advancement: | 4-7 HD (Medium) | — |
Level Adjustment: | None | — |
Description[edit]
Zerglings are bipedal creatures with Velociraptor-like legs. They have three webbed toes on the end of each. Protruding from below their head are two arms ending in scythe-like claws. When zerglings stand still these scythes fold down against their stomachs. Zerglings run by hopping on all four lower limbs, and attack by extending their upper claws and slashing down, then quickly stabbing forward and slashing with the lower before the first motion ends. They can be upgraded to do this even faster, via adrenal glands.
Combat[edit]
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