Zenatine Armor (5e Equipment)

From D&D Wiki
Jump to navigation Jump to search
Recycle.png This page was proposed for deletion on 02:21, 5 April 2025 (UTC) because: Part of a deleted campaign Steel and Ash (5e Campaign Setting). (discuss).

If the above issues are not in the process of being addressed within 14 days, this page will be deleted. See also the deletion policy.

If it is obvious that this page should not be deleted or if this page has been fixed since this template was added, please remove this template. However please do not remove this template from pages you have created yourself. Instead, please discuss whether changes made to this page are sufficient to warrant removal of this template. Need a page deleted immediately? Use {{needsadmin}} instead! Why is my article up for deletion?
Administrators remember to check if anything links here and the page history (last edit) before deleting

Edit this Page | Articles which may get deleted

Armor, uncommon (major) (requires attunement by a spellcaster)

This armor was imbued with white Zenatine, a metal forged from white Zenar. White Zenatine is great for channeling combat magic, and it is used in armor so spellcasters can channel their magic through it.

You are considered proficient in this armor, even if you would not normally be proficient in this type of armor. You may also use this armor as a spellcasting focus. In addition, this armor has 3 charges. When you fail a saving throw against a magical effect, you may expend a charge to reroll the saving throw. The armor regains 1d4-1 charges daily at dawn.


Back to Main Page5e HomebrewEquipmentMagic Armor
Back to Main Page5e HomebrewCampaign SettingsSteel and Ash