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Yellow Wisp[edit]
Tiny fey, chaotic neutral
Armor Class 12
Hit Points 10 (4d4)
Speed 0 ft., burrow 30 ft., fly 30 ft. (hover), swim 30 ft.
Proficiency Bonus +2
Senses passive Perception 12
Languages Wispin
Challenge 3 (700 XP)
Amphibious. The wisp can breathe air and water.
ACTIONS
Touch. Melee Spell Attack: +7 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Drill (3/Day). The wisp casts yellow drill. Charisma is its spellcasting ability.
BONUS ACTIONS
Nimble Escape. The wisp takes the Disengage or Hide action.
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