X-Naut (3.5e Creature)
From D&D Wiki
X-Naut[edit]
Size/Type: | Small Humanoid |
---|---|
Hit Dice: | 1d8+1 (5 hp) |
Initiative: | +1 |
Speed: | 30 ft. |
Armor Class: | 15 (+2 Dex, +2 natural, +1 small), touch 12, flat-footed 13 |
Base Attack/Grapple: | +2/-2 |
Attack: | Slap +3 melee (1d4) |
Full Attack: | Slap +3 melee (1d4) |
Space/Reach: | 5 ft./5 ft. |
Special Attacks: | |
Special Qualities: | Darkvision 60 ft. |
Saves: | Fort +2, Ref +3, Will +5 |
Abilities: | Str 10, Dex 15, Con 12, Int 13, Wis 13, Cha 11 |
Skills: | Bluff +5, Concentration +3, Listen +4, Spot +4 |
Feats: | Alertness, Dodge |
Environment: | Any |
Organization: | Pair, Squadron (5-20), Battalion (40-80) |
Challenge Rating: | 2 |
Treasure: | Standard |
Alignment: | Always Chaotic Evil |
Advancement: | By Character Class |
Level Adjustment: | +2 |
A small humanoid wearing a white headcover, gloves, and boots along with a red jumpsuit with a black X on it runs towards you, it's hand raised and ready to smack.
X-Nauts are aliens. They are hoping to revive the Shadow Queen. Their leader Sir Grodus and his second-in-command, Lord Crump, rule the X-Nauts with an iron fist. Their headquarters is on the large moon of the Mushroom Planet.
Combat[edit]
X-Nauts run towards enemies with their hands ready to slap at the nearest foe. They are not to be taken lightly.
Back to Main Page → 3.5e Homebrew → Creatures → CR 2