X-Naut (3.5e Creature)

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X-Naut[edit]

A typical X-Naut
Size/Type: Small Humanoid
Hit Dice: 1d8+1 (5 hp)
Initiative: +1
Speed: 30 ft.
Armor Class: 15 (+2 Dex, +2 natural, +1 small), touch 12, flat-footed 13
Base Attack/Grapple: +2/-2
Attack: Slap +3 melee (1d4)
Full Attack: Slap +3 melee (1d4)
Space/Reach: 5 ft./5 ft.
Special Attacks:
Special Qualities: Darkvision 60 ft.
Saves: Fort +2, Ref +3, Will +5
Abilities: Str 10, Dex 15, Con 12, Int 13, Wis 13, Cha 11
Skills: Bluff +5, Concentration +3, Listen +4, Spot +4
Feats: Alertness, Dodge
Environment: Any
Organization: Pair, Squadron (5-20), Battalion (40-80)
Challenge Rating: 2
Treasure: Standard
Alignment: Always Chaotic Evil
Advancement: By Character Class
Level Adjustment: +2


A small humanoid wearing a white headcover, gloves, and boots along with a red jumpsuit with a black X on it runs towards you, it's hand raised and ready to smack.

X-Nauts are aliens. They are hoping to revive the Shadow Queen. Their leader Sir Grodus and his second-in-command, Lord Crump, rule the X-Nauts with an iron fist. Their headquarters is on the large moon of the Mushroom Planet.

[1]

Combat[edit]

X-Nauts run towards enemies with their hands ready to slap at the nearest foe. They are not to be taken lightly.



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