X-Gene Mutant (5e Race Variant)
Human Variant[edit]
Due to thousands of years of human evolution, a percentage of the population has developed a mutated gene. This genetic mutation has created various effects on the human genome, giving the so called "mutants" abilities beyond that of a normal human.
You are a mutant. The human population fear what they don't understand. You have developed powers and abilities beyond their comprehension. Whether you have optic blasts, metal manipulation, psychic powers, or retractable claws, these abilities give you an advantage in combat few humans will ever experience.
Your mutation grants you the following traits[edit]
Creature Type You are a Humanoid.
Size Your size is Large (about 7 to 10foot), Medium (about 4 to 7 foot), or Small (about 2 to 4 for). You choose.
Speed Your Speed is 35 feet.
Fight Back You gain Heroic Inspiration whenever you finish a Long Rest.
Training Your Skills You gain proficiency in two skills of your choice.
Generic Superiority You gain an Origin feat of your choice.
Mutant Immunities Immune to magical sleep and charm
Languages Your character knows at least three languages: Common plus one language of your choice. Knowledge of a language means your character can communicate in it, read it, and write it.
Ability Score Increases All abilities receive a +2 bonus
Mutant Power You choose one or two powers from the table below. These spells are always available, and cost nothing to cast.
1d12 | Power | Spell/Effect |
---|---|---|
1 | Self Healing | Regenerate(self) |
2 | Energy Blasts | Sorcerous Burst |
3 | Teleportation | Dimension Door |
4 | Shape Changing | Shapechange |
5 | Flight | Fly |
6 | Super Speed | Longstrider |
7 | Super Strength | +5 STR |
8 | Psychic | Scry |
9 | Weather Control | Call Lightning |
10 | Pyrokenesis | Burning Hands |
11 | Invulnerability | Shield |
12 | Telekinetic | Telekinesis |
Back to Main Page → 5e Homebrew → Character Options → Race Variants