Wild Winds (4e Power)

From D&D Wiki

Jump to: navigation, search
Wild Winds Elemental Swordsman Attack 1
You stab one, the spirit shock another. A deadly duo.
Encounter Star.gif Martial, Weapon, Arcane
Standard Action Melee Weapon
Target: 2 Adjacent Creatures
Attack: Dexterity Vs. AC; Two attacks
Hit: Primary target: 1[W] + Dexterity modifier damage
Secondary target: 1[W] + Wisdom modifier lightning damage.
Effect: Calls the spirit of the wind.
Special: When charging, you can use this exploit instead of a melee basic attack.

Back to Main Page4e HomebrewPowersElemental Swordsman Powers

Home of user-generated,
homebrew pages!