Wild Talents (3.5e Variant Rule)
This material is published under the OGL 1.0a. |
Wild Talents[edit]
Characters of other classes may develop psychic skills. The talent is random and some creatures have only a small measure of psychic ability, not enough to develop as true psychics but sufficient to grant the ability to learn a single psychic skill. This is represented by the Wild Talent feat (page 207).
A wild talent can learn and use a single psychic skill. While they lack the breadth and the potential of psychics, wild talents are more common and they can still be quite formidable, depending on where their talent lies. A wild talent able to Teleport, for example, still has a significant ability. Wild talents do not have levels in the psychic class, so they do not face multiclass penalties for widely different class levels.
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