Whitebeach (4e Environment)
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The City of Whitebeach
(City of Bridges, Elephant City, City of the White Tower)
[banner symbol: rising white orb on a blue horizon on a red palm]
[standard colors: pure white with a one small strip of horizontal blue]
Population: 55,000+
Total Territory Population: 150,000+
Geographic Area[edit]
Whitebeach sits at the mouth of the Tyger River and Tyger Bay on the East Ocean. The Bridge City of Whitebeach covers six high-hills with steep slopes between them. Around Whitebeach on the north side of the Tyger River is two city walls of hard-white-stone.
Imports, Exports, and Resources[edit]
Whitebeach has abundant freshwater, wood, hard-gray-stone, hard-white-stone, with wheat fields with cows. Whitebeach has a variety of horses but is renowned from its domesticated forest elephants. It exports hard-white-stone, silk, gold, and silver. It imports iron from Sidereal; imports marble, black-stone, and pigs from Helmskeep; imports potatoes, copper, wool, and mountain furs from Bronze City. Whitebeach has a monopoly on white and black pearls.
The economy of Whitebeach is in ruins with the long war. Before the war, the average monthly wage was 3 gold pieces (the basic pay of the army). Now, the average monthly wage is 1 gold piece (the basic pay of the army). Before the war, magic items were more available as a market item in the major cities (most items of level 1 through 5). Now, the availability of magic items is rare. There are no magic item stores or merchants (only 1st level items are available, when a magic item can be found to buy).
History[edit]
Whitebeach founded by the Wizard Opheile (dedicated to Theezine the Fire God) the White Lady in 117 C.E. Fifty-five years later in 172 C.E., Whitebeach's Fortress and University are completed. Its distinctive feature is a large central tower of four faceless mages holding up a platform fifty feet above the streets, known as The White Tower (dedicated to Thechard the Stone God). Around it, equally spaced are five towers each fifty feet high with a network of bridges connecting all of them. Whitebeach is known as a city of bridges.
In 328 C.E., the five main cities, Sidereal, Helmskeep, Bronze City, Whitebeach, and Phobos form the United Five for mutual trade and defense. Fifty years later in 375 C.E., the evil Emperor Shaelong and an army of 25,000 invade.
In the aftermath of the invasion of Shaelong, Whitebeach had over 10,000 soldiers killed and 8,000 civilians dead. The cities of Manor Town and Eastly are destroyed. The towns of Watch Hill, Ladson, York, Union, Triville, Milltown, White, Tyger, Rock Hill, Manning, and Ladson are destroyed. Food production is down 80% and outside Whitebeach is a refugee camp of tents and plank-houses. The Knight Order of the Staff of the Orange Topaz School of Wizard is providing security for the refugee camp under the leadership of Dragonborn paladin Sthenelus Smile the Fire Breather. The White Tower (dedicated to Thechard the Stone God) is providing food and water. The refugee camp holds over 15,000 people.
Governing[edit]
In Whitebeach, the ruling council, known as the Council of Six, is made up of representative wizards (known as Councilors). The Council of Six is made up of one member of each of the six schools: The White Tower (dedicated to Thechard the Stone God), Orange Topaz School, Blue Sapphire School, Red-Fire-Opal School, Green Emerald School, and White Pearl School.
There is a 5 silver piece Whitebeach tax on all merchandise bought or sold, also there is a 5 silver piece Whitebeach gateway tax on all travel into all city's gates and a 10 silver piece Whitebeach dock traffic tax. There is a 1 gold piece ship docking fee. There is also a 5 silver piece mount tax, collected at the city's entrance/docks.
The law of the land is Five Pillars. The Five Pillars are the Pillar of Blood, Violence, Dishonesty, State, and Safety. The Five Pillars are often abbreviated into five short “do not” phrases hung on gates, walls, and signs: Do not kill others. Do not violate others. Do not be dishonest. Do not interfere with the state. Do not use magic here. Within the city walls, magic use is forbidden except by state approved users. The City Watch and army officers have arresting authority. City Watch officers, and Mages of the Whitebeach schools are judges, while each defendant can appeal to the ruling government. Within Whitebeach's city wall, no weapons are allowed, except by Whitebeach military.
Whitebeach's Culture[edit]
Whitebeach is a spell caster and scholar society on the east coast. It is a tolerant society toward other races, especially Elves and Eladrin, although all other races, except Humans, are uncommon.
Fashion in Whitebeach is silk robes and wool or fur cloaks although capes are the most common fashion. The common weapons of the culture are the Short Sword and the Scimitar with a light-round shield and the Halberd and the Crossbow. Although the basic common language is common, Whitebeach and its territories have a distinctive accent that is recognizable with a Perception DC 10. Within Whitebeach's city wall, no weapons are allowed, except by Whitebeach military.
Key Locations & People[edit]
Important Places of Whitebeach
- Bridges: Across the Tyger River to the southern bank are four additional bridges reaching the city across the river. Around The White Tower (dedicated to Thechard the Stone God), equally spaced are five white-stone towers each fifty feet high with a network of bridges connecting them all. Each stone tower is on its own hill.
- Cathedral of Elements is on the Whitebeach highest hilltop with The White Tower (dedicated to Thechard the Stone God) is the main temple of white-stone. On the Whitebeach hilltop is the main temple, the white-stone Cathedral of Elements dedicated to The Wind, The Stone, The Water, and The Fire (the four Major Gods) with its four entrances and 30+ clerics.
- Docks: On the southern side of the Tyger River are the fresh water docks and the salt water docks. Worn wood, fresh water docks line the south side of the city and anchors around 75 fishing/transport boats with 25 military boats.
- Divine Cube, the Heavenly Seasons Cathedral, is dedicated to the four seasonal/minor gods: Pegay the Goddess of Spring, Theros the God of Summer, Phthino the Goddess of Autumn, and Cheimon the Goddess of Winter. It is a cathedral, monastery, library, and university.
- Iron Keep is also on the Whitebeach highest hilltop with The White Tower (dedicated to Thechard the Stone God) is the Iron Guard's headquarters; it is a green five-sided-tower. Atop a green five-sided-tower is the Green Flyers, domesticated wyvern and their riders.
- Outside the hard-white-stone walls of Whitebeach are lumber camps, houses, fields and farms of apple orchards and vineyards, wheat, corn, oats, and barley with various livestock.
- The Blue Sapphire School of Wizard with a large banner of white with big blue triangle is on Panteles Hill.
- The Five Claw Monastery [Monk Order of the Rat: Symbol: black five fingered claw on a white circle; Cloth: no dyed wool; Weapon Required: shuriken or unarmed strike] led by Grand Master Huyn’sith is in Whitebeach.
- The Golden Eye Monastery [Monk Order of the Monkey: Symbol: dark shadowed monkey with gold eyes; Cloth: any with bare chest; Weapon Required: sling] led by Grand Master Monas is in Whitebeach.
- The Green Emerald School of Wizard with a large banner of white with a green emerald wand dedicated to Theoosh the Water God is on Fortown Hill.
- The Orange Topaz School of Wizard with a large flag of white with an orange square is on Opheile (dedicated to Theezine the Fire God) Hill.
- The Red Fire-Opal (dedicated to Theezine the Fire God)School of Wizard with a flag of white with a red orb with flames around it is on Crystal Hill .
- The Silk Dragon Monastery [Monk Order of the Dragon: Symbol: white, orange, or black dragon scale; Cloth: white, orange, or black silk; Weapon Required: any of the monk class] led by Grand Master Azeria is in Whitebeach.
- The Tiger Point Monastery [Monk Order of the Tiger: Symbol: yellow tiger eye; Cloth: any cloth with tiger print; Weapon Required: dagger or spear] led by Grand Master Boomgil is in Whitebeach.
- The White Pearl School of Wizard (dedicated to Phthino the Autumn Goddess)with a large banner of white with a white orb in the center outlined in purple is on Whitehold Hill.
- The White Tower (dedicated to Thechard the Stone God) is Whitebeach's distinctive feature is a large central tower of four faceless mages holding up a platform fifty feet above the streets, made out of hard-white-stone. Around it, equally spaced are five white-stone towers each fifty feet high sitting on its own hill with a network of bridges connecting them all. Whitebeach Hill has The White Tower (dedicated to Thechard the Stone God), home of the Black Pearl School of Wizard (banner of white with a black orb in the center).
- Walls: Around Whitebeach is two city walls of hard-white-stone.
Important People of Whitebeach
Azeria is Grand Master of the Silk Dragon Monastery [Monk Order of the Dragon: Symbol: white, orange, or black dragon scale; Cloth: white, orange, or black silk; Weapon Required: any of the monk class].
Boomgil is Grand Master of the Tiger Point Monastery [Monk Order of the Tiger: Symbol: yellow tiger eye; Cloth: any cloth with tiger print; Weapon Required: dagger or spear].
Dorfarth Tall the Mighty Merchant is the Halfling guildmaster of the Platinum Statue.
Elshoal Silverleaf the Shifter is the Elf wizard in command of the 50 Warforged Soldiers tasked with guard duty.
Flavush Greentree the Dragon Slayer is the leader of the Green Flyers on domesticated wyvern.
Huyn’sith is Grand Master of the Five Claw Monastery [Monk Order of the Rat: Symbol: black five fingered claw on a white circle; Cloth: no dyed wool; Weapon Required: shuriken or unarmed strike].
Monas is Grand Master of the Golden Eye Monastery [Monk Order of the Monkey: Symbol: dark shadowed monkey with gold eyes; Cloth: any with bare chest; Weapon Required: sling].
Shannass Hill the Troll Killer is the leader, Human Iron-Eques-Legionis, of the Iron Guard.
Shullar Danger is a female Medusa and guildmaster of the Assassin's Blade.
Institutions & Organizations[edit]
Guilds and Brotherhoods: There are several international organizations that transcend culture and race. The international organizations are very loosely organized. The hierarchy of the international organization from lowest to highest is as follows: Apprentice Intern (1 gold piece due), Third Level Guild Member (1 gold piece due per year), Second Level Guild Member (2 gold pieces due per year), First Level Guild Member (3 gold pieces due per year), Assistant Guild Master (5 gold pieces due per year), and Guild Master (10 gold pieces due per year). There is more than one Guild Master per guild, normally one Guild Master in one general area. The Guild Master is responsible for credentials, dues, and expenses.
Merchant Guild is an international organization of buyers and seller whose symbol is a stack of coins.
Librarian Guild is an international organization of book lovers and organizers (librarians) whose symbol is an open book with a colorful rainbow.
Scribe Guild is an international organization of scribes and writers whose symbol is feather pen and unrolled scroll.
Thespian Guild of actors, jesters, and bards whose symbol is an Elven ‘Th’ letter.
Brotherhood of Smiths is an international organization of metal smith workers whose symbol is two small hammers and an anvil.
Brotherhood of Builders is an international organization of stone masons and wood carpenters whose symbol is three straight lines with a vertical tree branch.
Brotherhood of Gladiators is an international organization of gladiators whose symbol is a red drop of blood.
Thieves' Guilds: Two thieves' guilds operate in Whitebeach and its territories. Each guild is also a school for training. The Assassin's Blade and The Platinum Statue are the two thieves' guilds. The Assassin's Blade is headquartered out of Whitehold and the guildmaster is a female Medusa named Shulla Danger. The Platinum Statue is headquartered out of Whitebeach and the guildmaster is a Halfling named Dorfarth Tall the Mighty Merchant. Each guild operates in all the cities and each guild has its own hand-finger language (thieves' sign language).
Wizard Schools: In Whitebeach and its territories, there are six schools of wizardry. Each of the six schools is distinguishable by a jewel and a focus. The first school is in The White Tower (dedicated to Thechard the Stone God), home of the Black Pearl School of Wizard (banner of white with a black orb in the center), has a major school of study with a large and ancient library for all Wizards. The next tower and hill, Opheile (dedicated to Theezine the Fire God), is the home of the Orange Topaz School of Wizard (banner of white with an orange square); Panteles’ tower (dedicated to Thetoru the Wind God) and hill is the home of the Blue Sapphire School of Wizard (banner of white with big blue triangle); in Crystal Hill , it is the home of the Red Fire-Opal (dedicated to Theezine the Fire God)School of Wizard (banner of white with a red orb with flames around it); Fortown's tower and hill is the home of the Green Emerald School of Wizard (banner of white with a green emerald wand dedicated to Theoosh the Water God); and Whitehold, home of the White Pearl School of Wizard (dedicated to Phthino the Autumn Goddess)(banner of white with a white orb in the center outlined in purple). All six schools of wizardry are in Whitebeach and part of the tower-bridge network around The White Tower (dedicated to Thechard the Stone God).
Temples and Chapels: In Whitebeach, the main temple is the white-stone Cathedral of Elements dedicated to The Wind, The Stone, The Water, and The Fire (the four Major Gods). Divine Cube, the Heavenly Seasons Cathedral, is dedicated to the four seasonal/minor gods: Pegay the Goddess of Spring, Theros the God of Summer, Phthino the Goddess of Autumn, and Cheimon the Goddess of Winter. It is a cathedral, monastery, library, and university. There is an underground/secret cult to Rizdun (deviant cult of the Demigod of Trouble). But the most widespread secret cult is to Veck-nah (deviant cult of Winter and Death).
Army Special Forces: The most common uniform colors are mostly white and blue trim. In Whitebeach and its territories are three special forces in addition to the fact that all cavalry of Whitebeach ride elephants.
[1.] First, The Iron Guard are heavy-cavalry mounted on iron gorgons. The Iron Guard's headquarters is in Whitebeach and it is lead by a Human Iron-Eques-Legionis Shannass Hill the Troll Killer.
[2.] Second, the city of Whitebeach has 50 Warforged Soldiers tasked with guard duty and guided by the Elf wizard Elshoal Silverleaf the Shifter.
[3.] Third, The Green Flyers are soldiers on domesticated wyvern and it is lead by the Elf ranger Flavush Greentree the Dragon Slayer.
Knight Orders: In Whitebeach, there are no Knightly Orders.
Monk Orders: The Five Claw Monastery [Monk Order of the Rat: Symbol: black five fingered claw on a white circle; Cloth: no dyed wool; Weapon Required: shuriken or unarmed strike] led by Grand Master Huyn’sith is in Whitebeach. The Tiger Point Monastery [Monk Order of the Tiger: Symbol: yellow tiger eye; Cloth: any cloth with tiger print; Weapon Required: dagger or spear] led by Grand Master Boomgil is in Whitebeach. The Silk Dragon Monastery [Monk Order of the Dragon: Symbol: white, orange, or black dragon scale; Cloth: white, orange, or black silk; Weapon Required: any of the monk class] led by Grand Master Azeria is in Whitebeach. The Golden Eye Monastery [Monk Order of the Monkey: Symbol: dark shadowed monkey with gold eyes; Cloth: any with bare chest; Weapon Required: sling] led by Grand Master Monas is in Whitebeach.
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