White Dragon of Supremacy (Juggernaut Drive) (5e Creature)
White Dragon of Supremacy[edit]
Gargantuan dragon, chaotic evil Armor Class 26 (natural armor)
Saving Throws Str +19, Dex +12, Int +15, Wis +12, Cha +13 Control Supremacy The user of enhanced equipment can make a Wisdom check after 1 minute to take control and return to Base form, however he must roll 18 on the Wisdom check, the character has 10 health and two levels of exhaustion. Division Supremacy The Supremacy Dragon has the ability Division: each Division you can take 2 dice from the opponent's strongest attack and add to your next attack or you can stack. Its limit is 3 Division. Data stolen from Splitting the Fairy Wyvern is shared with your Split limit. obs: you must touch the opponent or attack. Limited Magical ImmunityUnless he wants to be affected, the red dragon of domination is immune to all spells of 3rd level or lower. Splitting for Fairy wyvern The Dragon of Supremacy can use the power of divine division like small Wyvern. Legendary Resistance (3/Day).If the dragon fails a saving throw, it can choose to succeed instead. The Heavenly Dragon The White Dragon of Supremacy is immune to temporal manipulation and soul manipulation, and can only be stopped any music your character likes surrounded by the heavenly dragon. ACTIONSMultiattack. The White Dragon of Supremacy can take up to 3 actions. Claw of Destruction. +15 to hit, range 15 ft., one target. Hit: 16 (2d6 + 9) slashing damage. Bite of Supremacy. +15 to hit, range 15 feet., one target. Hit: 100 (2d10+9) piercing damage and (2d6+5) fire damage. Conquest Tail. +20 to hit, reach 20 ft., one target. Hit: 16 (2d8 + 9) bludgeoning damage. Breath of Poison (Recharge 5-6). The White Dragon of Supremacy spews a bolt of Dragon power concentrated in a 90-foot cone. Each of the creatures in that area must make a DC 22 saving throw Dexterity or take 80 (24d6) Poison damage that overcomes immunity and toughness, on a successful saving throw it takes half damage, if failing takes all damage. Celestial Dragon's Roar (Recharge 5-6). The White Dragon of Supremacy spews a beam of Dragon power concentrated in a 90-foot cone. Each of the creatures in that area must make a DC 22 saving throw Dexterity or take 80 (25d6) Strength damage that overcomes immunity and resistance, on a successful saving throw it takes half damage, if failing takes all damage. Presence that frightens the gods.Each creature of the dragon's choice that is within 100 feet of the dragon and aware of it must succeed on a DC 21 Wisdom saving throw or be frightened by 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the Frightening Presence of the Dragon for the next 24 hours. REACTIONSSplitting Fairy wyvern on defenseall attacks launched at you can take 2 rolls of damage from the attack, these dice are assigned to your attacks as boost points. You can use this reaction up to twice per turn. LEGENDARY ACTIONSThe can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The regains spent legendary actions at the start of its turn. Tailed Attack. The White Dragon of Supremacy performs a tail attack. |
The Juggernaut Drive is the special move of the sacred gear that contains the Celestial Dragons, releasing the seals of the sacred gears to receive a part of the Power to kill gods and satans, nothing can stop this being alone even though it is only a part of one's true power. Celestial dragon.
I, who am about to awaken, Am the Heavenly Dragon who has taken the principles of supremacy from God I envy the "infinite" and I pursue the "dream" I shall become the White Dragon of Supremacy And I'll take you to the limits of white paradise |
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