Weapon Skill (D20 Modern Variant Rule)
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Weapon Skill[edit]
This variant rule exists to reward a character for sticking with the same type of weapon for an extended period of time and specializing in it's use. This is done by providing bonuses to use of that weapon such as lowered reload time and increased accuracy based on the amount of kills and incapacitations caused with the type of weapon.
Skill Trees[edit]
Accuracy
The Accuracy Skill increases based on the number of targets hit with a weapon and provides bonuses to Attack Rolls.
Skill Level | Requirement | Benefits |
Proficient | Weapon Proficiency Feat | None |
Skilled | 25 Kills in Combat | +1 on Attack Rolls |
Expert | 50 Kills in Combat | +2 on Attack Rolls |
Master | 100 Kills in Combat | +4 on Attack Rolls |
Legendary | 200 Kills in Combat | +8 on Attack Rolls |
Reloading
The Reloading Skill increases based on the number of times a character Reloads in a combat situation.
Skill Level | Requirement | Benefits |
Proficient | Weapon Proficiency Feat | None |
Skilled | 10 Reloads | Action to reload the weapon is 1 lower. |
Expert | 20 Reloads | Action to reload the weapon is 2 lower. |
Master | 40 Reloads | You can reload two weapons of this type as a move action. |
Legendary | 80 Reloads | You can reload two weapons of this type as a free action. |
Called Shots
The Called Shots Skill increases based on the number of times a character succeeds on a called shot in a combat situation. If the benefit lowers the shot below 0 you take no penalty but do not gain a bonus.
Skill Level | Requirement | Benefits |
Proficient | Weapon Proficiency Feat | None |
Skilled | 10 Called Shots | The penalty for a called shot is lowered by 1. |
Expert | 20 Called Shots | The penalty for a called shot is lowered by 2. |
Master | 40 Called Shots | The penalty for a called shot is lowered by 4. |
Legendary | 80 Called Shots | The penalty for a called shot is lowered by 8. |
Coup de Grace
The Coup de Grace Skill increases based on the number of times a character succeeds on a Coup de Grace.
Skill Level | Requirement | Benefits |
Proficient | Weapon Proficiency Feat | None |
Skilled | 5 Coup de Grace | A Coup de Grace is treated as a standard action. |
Expert | 10 Coup de Grace | A Coup de Grace is treated as a move action. |
Master | 20 Coup de Grace | A Coup de Grace is treated as a swift action. |
Legendary | 40 Coup de Grace | A Coup de Grace can be done from 5'. |
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