Weapon Guard (3.5e Feat)

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Weapon Guard [General]

You are greatly skilled at protecting your weapon in melee.
Prerequisite: Dexterity 13+, Dodge
Benefit: You gain a +4 bonus on any attempt to Sunder or Strike your weapon, and impose a -4 penalty to foes attempting to disarm you.
Special: A fighter may select Weapon Guard as one of his fighter bonus feats.

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