Way of the King of Crimson (5e Subclass)
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Way of the King of Crimson[edit]
Monk Subclass
Monks that follow the way of the King of Crimson tend to life undetected and prefer not to be angered. These monks can use their ki to see a few moments into the future, making them hard targets to hit.
- Crimson Stab
At 3rd level, you have mastered delivering a powerful and stab with your hand. Once per turn when you hit a creature with an unarmed strike, you can spend 2 ki points to turn it into a Crimson Stab. You deal extra damage equal to two rolls of your martial arts die, and may immediately can attempt to grapple the target.
- Such Futility!
Also at 3rd level, you become hard to read. You gain proficiency in Deception, and you can add your Wisdom modifier to your Charisma (Deception) checks.
At 6th level, Wisdom (Insight) checks made against you are made at disadvantage, and you have Advantage on saves to avoid having your thoughts revealed or telling the truth.
- Epitaph
At 11th level, you have learned to see the future in order to gain the upper hand. When you use Patient Defense, you have Advantage on all your saving throws and attack rolls until the start of your next turn.
- Time Erasure
At 17th level, you gain the power to become untouchable. When you are targeted by an attack or forced to make a saving throw, you may use a reaction and spend 6 ki points to immediately start your next turn before any attack rolls or saving throws are made. During this turn, you cannot be seen or targeted by opportunity attack, and the trigger of this reaction no longer targets you after you finish your turn
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