Water Weapon (4e Ritual)

From D&D Wiki
Jump to navigation Jump to search

Water Weapon[edit]

The power of this ritual fills a group of weapons, making them easy to wield underwater.

Level: 1 Component Cost: 10 gp
Category: Exploration Market Price: 50 gp
Time: 10 minutes Key Skill: Nature
Duration: 24 hours

A number of weapons determined by your Nature check function normally underwater and do not suffer the normal -2 penalty. Ranged weapons will work to their normal range.

Nature Check Number of Weapons Affected
9 or lower Up to 2 weapons
10-19 Up to 4 weapons
20-29 Up to 6 weapons
30-39 Up to 8 weapons
40 or higher Up to 10 weapons

Back to Main Page4e HomebrewRituals