Water Element (Planar Travel Supplement)
From D&D Wiki
Water[edit]
Water as an element means that the Planar Form is the embodiment of water, bringing the fury and deception of the sea with it. Water is known for its "wave" attacks, which hit multiple enemies with a single sweep.
Allied Elements[edit]
Ice, Dark, Arcane
Elemental Effect: Wave[edit]
Wave (divider): An attack with the wave effect hits a number of enemies equal to the attacker's Magic attribute divided by "divider". If "divider" is 0, then the attack is assumed to hit all enemies.
Abilities[edit]
Rain Drop[edit]
Name: | Rain Drop |
---|---|
Element: | Water |
Required Level: | 0 |
Required Abilities: | None |
Ability Point Cost: | 0 |
Number of Uses Per Combat: |
20 |
Description: | Miss 4, Crit 21, Dmg 2D4 + Magic |
Rain Fall[edit]
Name: | Rain Fall |
---|---|
Element: | Water |
Required Level: | 2 |
Required Abilities: | Rain Drop |
Ability Point Cost: | 6 |
Number of Uses Per Combat: |
20 |
Description: | Miss 4, Crit 20, Dmg 4D4 + Magic |
Rain Storm[edit]
Name: | Rain Storm |
---|---|
Element: | Water |
Required Level: | 3 |
Required Abilities: | Rain Fall |
Ability Point Cost: | 11 |
Number of Uses Per Combat: |
15 |
Description: | Miss 4, Crit 20, Dmg 6D4 + Magic |
Mist[edit]
Name: | Mist |
---|---|
Element: | Water |
Required Level: | 1 |
Required Abilities: | None |
Ability Point Cost: | 1 |
Number of Uses Per Combat: |
5 |
Description: | Increases all opponent's miss chance on you by 1 (Max + 10). |
Wave[edit]
Name: | Wave |
---|---|
Element: | Water |
Required Level: | 2 |
Required Abilities: | Rain Drop |
Ability Point Cost: | 5 |
Number of Uses Per Combat: |
10 |
Description: | Miss 0, Crit 20, Dmg 1D4 + Attack, Wave(3) |
Great Wave[edit]
Name: | Great Wave |
---|---|
Element: | Water |
Required Level: | 4 |
Required Abilities: | Wave |
Ability Point Cost: | 15 |
Number of Uses Per Combat: |
8 |
Description: | Miss 0, Crit 20, Dmg 5D4 + Attack, Wave(2) |
Tidal Wave[edit]
Name: | Tidal Wave |
---|---|
Element: | Water |
Required Level: | 7 |
Required Abilities: | Great Wave |
Ability Point Cost: | 28 |
Number of Uses Per Combat: |
3 |
Description: | Miss 0, Crit 20, Dmg 6D6 + Attack, Wave(1) |
Water Resistance[edit]
Name: | Water Resistance |
---|---|
Element: | Water |
Required Level: | 3 for Water Resistance I, 4 for Water Resistance II, etc. Can be purchased by non-allied elements at double the Ability Point cost. Total levels of all elements count for this skill. |
Required Abilities: | None |
Ability Point Cost: | 3 for Water Resistance I, 6 for Water Resistance II, etc. Non-Allied elements pay 6 for Water Resistance I, 12 for Water Resistance II, etc. |
Number of Uses Per Combat: |
Innate |
Description: | All water damage is reduced by 2 per level. The character also takes up an extra target slot for any wave attack per level. Example: Yohoi has Water Resistance V, and his opponent Alexia casts Great Wave with a magic attribute of 12. Alexia can target up to 6 creatures with Great Wave, but Yohoi counts as 6 himself due to Water Resistance V. This means Alexia can either target Yohoi, or 6 other creatures. |
Water Mastery[edit]
Name: | Water Resistance |
---|---|
Element: | Water |
Required Level: | 4 for Water Resistance I, 5 for Water Resistance II, etc. |
Required Abilities: | None |
Ability Point Cost: | 5 for Water Mastery I, 10 for Water Mastery II, etc. |
Number of Uses Per Combat: |
Innate |
Description: | All water damage is increased by 1 per level. Wave attacks target one extra target per level. |
Back to Main Page → 3.5e Homebrew → Rules → Planar Travel