Warrior Dai Grepher (5e Creature)

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Warrior Dai Grepher[edit]

Medium humanoid (any race), chaotic neutral


Armor Class 16
Hit Points 68 (8d8 + 32)
Speed 30 ft.


STR DEX CON INT WIS CHA
17 (+3) 16 (+3) 18 (+4) 10 (+0) 14 (+2) 10 (+0)

Saving Throws Str +6, Con +7
Proficiency Bonus +3
Senses passive Perception 12
Languages any three languages
Challenge 4 (1,100 XP)


Dai Dance. If an enemy casts a spell that summons a creature within 50 ft of dai grepher he chooses where the summoned creature can appear within its range instead of its summoner. This feature can be used once per long or short rest.

The A Forces. Dai Grepher does an additional 2 damage with his sword for each humanoid ally within 30 ft, to a maximum of +10 damage.

Unexpected Dai. When dai grepher has no allies within 50 ft he can cast plane shift as an action, dai grepher can only target himself with this feature and cannot bring other creatures with him. This feature can be used up to 3 times per long rest.

Expendable Dai. When the warrior makes an attack on a target he can choose to reduce his own HP to 0 to increase the damage inflicted by the same amount.

ACTIONS

Double Dai. Dai Grepher makes 2 attacks with his longsword.

Longsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8+3) slashing damage, or 8 (1d10+3) slashing damage if used with two hands.

BONUS ACTIONS

Painful Return. The warrior administers emergency treatment to himself or an ally restoring 14 (1d12+8) HP, the warrior can use this up to 3 times per long or short rest.


A former member of the A Forces serving under the Marauding Captain in the Tyrant's army. Dai Grepher is widely known for his long-standing bitter rivalry with the Warrior Lady of the Wasteland, and his tendency to help any force good or evil that offers him the power needed to finish their battle.

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