Warlord (5e Feat)
Jump to navigation
Jump to search
Warlord
Prerequisites: Strength 15 or higher
There is little difference between strength of arm and soul to you. All that do not fall to the former will bow to the latter.
- You may use your Strength modifier instead of your Charisma modifier for any Charisma skill check or saving throw.
- You may give yourself advantage and proficiency on any Charisma saving throw or skill check. If you are already proficient in a skill or Charisma saving throws, add double your proficiency bonus to it. You can use this trait a number of times equal to your Strength modifier. You regain all expended uses when you finish a long rest.
Back to Main Page → 5e Homebrew → Feats