War Lord Kell (3.5e NPC)
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War Lord Kell is the military leader of the arms state known as Carallion.
Authority[edit]
As military leader, War Lord Kell (he has been in the service for so long no one remembers his first name, and he never tells it), leads from Fort Galtor, the military central city and de facto capital.
Game Stats[edit]
Male human fighter 16 | |
LG Medium humanoid | |
Init/Senses | +7/Listen +5, Spot +9 |
Languages | Common, Dwarven |
AC | 21, touch 11, flat-footed 20 (+3 Dex) |
hp | 135 (16 HD) |
Fort/Ref/Will | +12/+8/+7 |
Speed | 20ft |
Melee | +3 Longsword 1d8, crit 19-20/x2 4 lb, one-handed, slashing or |
Melee | +3 Longsword 1d8, crit 19-20/x2 4 lb, one-handed, slashing |
Base Atk/Grp | +22/17/12/7/+22/17/12/7 |
Abilities | Str 18, Dex 16, Con 14, Int 12, Wis 14, Cha 15 |
Feats | Alertness, Dodge, Mobility, Spring Attack, Endurance, Die Hard, Improved Initiative, Leadership, Power Attack, Cleave, Great Cleave, Weapon Finesse, Weapon Focus (longsword), Weapon Specialization (longsword), Greater Weapon Focus (longsword), Greater Weapon Specialization (longsword) |
Skills | Balance +3, Bluff +4, Diplomacy +4, Heal +8, Hide +6, Knowledge (architecture) +2, Knowledge (dungeoneering) +3, Knowledge (geography) +4, Knowledge (local) +5, Knowledge (religion) +2, Listen +14, Search +12, Survival +5, Tumble +4 |
Possessions | +3 Longsword, Shield, Full Plate, Mundane Equipment |
Patron Deity | Grendale |
Back to Main Page → 3.5e Homebrew → NPCs → CR 16
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