Wand of Retriever's Eye (4e Equipment)
From D&D Wiki
Wand of Retriever's Eye | Level 3+ {{{rarity}}} | ||||||||||||||||||
This wand is imbued with the mastery of one of the retriever's eye rays. | |||||||||||||||||||
| |||||||||||||||||||
Implement (Wand) | |||||||||||||||||||
Enhancement: Attack rolls and damage rolls | |||||||||||||||||||
Critical: +1d8 fire, cold or lightning per plus (determined by the keyword chosen at the time of the wand's creation, see below). | |||||||||||||||||||
Properties | |||||||||||||||||||
♦ Gain a +1 item bonus to damage rolls when you use powers that have a keyword chosen from the following list; fire, cold or lightning. This keyword is chosen when the wand is created and cannot be changed. Level 13 or 18: +2 item bonus. | |||||||||||||||||||
Power (Arachane, Fire, Cold, or Lightning, Implement) ♦ Encounter (Standard Action) | |||||||||||||||||||
As the arachnomancer's Retriever's eye power. The damage typpe of this power is the same as the keyword chosen at the time of the wand's creation (see above). |
[[Category:{{{rarity}}}]]
Back to Main Page → 4e Homebrew → Equipment
Back to Main Page → 4e Homebrew → Sourcebooks → Arachonomicon; the Book of Spiderkind → Equipment.