Vowed to the Blade (5e Feat)
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Vowed to the Blade
Prerequisites: Dexterity 13 or higher
As a skilled assassin, you have sworn yourself to the blade, and in doing so the blade has sworn itself to you. You have 3 vow points. When you are wielding a dagger, rapier, scimitar, or shortsword you are proficient in, you can expend to gain the benefits of the following options. You regain your expended vow points when you finish a long rest.
- When you have advantage on attack rolls with the weapon, you can expend 1 vow point. Your weapon scores a critical hit on a roll of 19 or 20 for that attack.
- When you have advantage on attack rolls with the weapon, you can expend 2 vow point to make an additional weapon attack with the weapon. You have disadvantage on the attack roll you make this way.
- When you hit a creature that has not taken a turn in the combat yet with the weapon, you can expend 3 vow points to make that attack as a critical hit.