Varsorragh Enforcer (3.5e NPC)

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Varsorragh Enforcer

CR 4

Male or Female Drow rogue 3
N, CN, LE, NE, or CE medium humanoid Drow
Init/Senses +1/Listen +2, Spot +2
AC 15, touch 11, flat-footed 14
(+1 Dex, +4 armor)
hp 13 (3 HD)
Fort/Ref/Will +1/+4/+1; +2 racial bonus to saves against enchantment, +2 Will against spells and spell like abilities, evasion
Speed 35 ft (7 squares)
Melee mwk shortsword +4 (1d6+1/19-20)
Ranged mwk hand crossbow +4 (1d4/19-20/30 ft)
Base Atk/Grp +2/+3
Atk Options sneak attack +2d6, combat reflexes, Drow poison
Spell-Like Abilities (CL 3rd):
Abilities Str 13, Dex 12, Con 10, Int 10, Wis 10, Cha 12
SQ Immunity to magic sleep effects, automatic search check for secret doors if within 5ft, spell resistance 14, light-blindness, trapfinding, trap sense +1
Feats Dash, Combat Reflexes
Skills Balance +5, Bluff +5, Climb +5, Gather Information +5, Hide +5, Listen +2, Open Lock +6, Search +8, Sense Motive +5, Spot +2, Tumble +5
Possessions masterwork shortsword, masterwork hand crossbow with 20 bolts, masterwork chain shirt, 3 doses Drow poison


The Drow cults of Varsorragh utilize spies and assassins for rather than strength of sword to control their subjects and dispatch their enemies. One cannot walk the streets of Varsorragh without eyes contantly on him, and only those who are in favor with the local cult can be moderately assured that they will not have a knife in their back when they do so.



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