Ushabti (5e Creature)

From D&D Wiki
Jump to navigation Jump to search

Ushabti[edit]

Large construct, neutral


Armor Class 16 (natural armor)
Hit Points 85 (10d10 + 30)
Speed 30 ft.


STR DEX CON INT WIS CHA
20 (+5) 15 (+2) 16 (+3) 6 (-2) 14 (+2) 5 (-3)

Proficiency Bonus +3
Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities lightning, poison, psychic
Condition Immunities frightened, poisoned
Senses darkvision 60 ft., passive Perception 12
Languages understands the languages of its creator but can't speak
Challenge 7 (2,900 XP)


False Appearance. While the ushabti remains motionless, it is indistinguishable from an ordinary statue.

Immutable Form. The ushabti is immune to any spell or effect that would alter its form.

Magic Resistance. The ushabti has advantage on saving throws against spells and other magical effects.

Magic Weapons. The ushabti's weapon attacks are magical.

Delicate Wrappings. A creature that touches the ushabti or deals piercing or slashing damage to it while within 5 feet of it shreds its delicate linen wrappings, releasing a flurry of skittering scarabs. The creature must succeed on a DC 14 Dexterity saving throw or these beetles flow onto it and deal 4 (1d8) piercing damage to it at the start of each of its turns. A creature can remove beetles from itself or from another affected creature within reach by using an action and making a successful DC 14 Dexterity check. The beetles are also destroyed if the affected creature takes damage from an area effect.

ACTIONS

Multiattack. The ushabti makes two melee weapon attacks or two ranged weapon attacks.

Greatsword. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (2d12 + 5) slashing damage.

Greatbow. Ranged Weapon Attack: +5 to hit, range 200/800 ft. (with disadvantage if the target is within 20 feet of the ushabti), one target. Hit: 13 (2d10 + 2) piercing damage.


Carved into the likeness of the gods and goddesses of ancient Nehekhara, the ushabti stand as guardian statues around the perimeters of the necropolises and within the passageways of the great pyramids of the Tomb Kings. These ushabti are imposing monuments to Nehekhara's former power, and all who pass through their shadows tremble under their unnerving and imposing shadow. In times of need, the temple priests awoke the ushabti with powerful incantations, and with the sound of cracking stone, the ushabti stepped down from their pedestals, silent and ready for war.
In ancient times, the living warriors of Nehekhara took great courage from the fact that the ushabti fought alongside them, for who could fail to be inspired by the physical representations of their gods marching into battle?

Vaunted Guardians. The rituals needed to animate these towering statues are far more difficult than those needed to awaken the legions of skeletons and mummies. As a result, ushabti are far more resilient than the undead warriors of the Tomb Kings' eternal army, and their warrior-spirits are bound with far more powerful magic. In the ancient language of Nehekhara, the name ushabti translates literally as "chosen of the gods". Indeed, the divinities do not consent to any mere mortal inhabiting statues made in their image. Only the most powerful souls, those of particularly brave warriors and heroic champions are judged worthy to animate an ushabti.

Warrior Constructs. Ushabti stride through battlefields like gods of war, infused with the temperament and strength of their form's pantheon deity. Their statuesque bodies can withstand enormous damage, and they are incredibly strong. With a single hand, an ushabti is capable of crushing an enemy's steel armor, and its contents, with contemptuous ease. Ushabti wield huge ritualistic weapons, from large-bladed staves that would take the combined strength of three mortal men to lift, to great bows that fire arrows the size of spears. These mighty weapons are as elaborately crafted and decorated as the ushabti who brandish them, their gilded surfaces engraved by a dozen sculptors with intricate patterns and hieroglyphs. In battle, ushabti wield their massive weapons effortlessly; every sweeping arc of their blades cutting a bloody swathe through their foes and every arrow fired punching through their enemies in an explosion of blood and guts.

Constructed Nature. An ushabti doesn't require air, food, drink, or sleep.

5.00
(one vote)

Back to Main Page5e HomebrewCreatures

FairUse.png
This page may resemble content endorsed by, sponsored by, and/or affiliated with the Warhammer franchise, and/or include content directly affiliated with and/or owned by Games Workshop. D&D Wiki neither claims nor implies any rights to Warhammer copyrights, trademarks, or logos, nor any owned by Games Workshop. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
Copyright.png