User talk:Jaini
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5e Contributions[edit]
Hi Jaini, welcome to D&D Wiki, and thank-you for all your 5e contributions! I was wondering about all the 5e items you're adding, since there are a lot of them, did you develop them yourself, or were they part of the playtest or something? Marasmusine (talk) 01:31, 27 August 2014 (MDT)
- Thank-you! The statistics are my made-up ones, reverse-engineered from the PHB's weapon list. Looking through the PHB I found a few gaps in the equipment listings. I remember discovering this place about a year ago, so I decided to take a look to see if you guys had anything for 5e. I found almost nothing; a nice fauchard entry but that was it. I had some free time, so I decided to add a bunch of cool pole-arms, a martial one-handed spear for fighters, and a main gauche to accommodate the historical rapier-and-dagger style. Everything after that is pretty much just me getting very, very, very carried away! Being a DM 90% of the time, balance is my largest concern when making an item. Being a perfectionist, I also constantly make little changes -- to the goal of making consistency with the PHB. Most big edits are made when I realize something was too powerful or didn't fit with the game's assumptions. I'm sorry to say my contributions will be much fewer from now on, as the new semester just started and I have to focus on my studies. Jaini 04:08, 27 August 2014 (EST)
- We had only put up the 5e framework a week before you started editing, and the fauchard was only there for me to test the weapon template - so you officially broke our 5e cherry :) Thanks again. In the future, I'll be interested to see if 5e will have rules for weapons good at tripping or disarming, or if there will be the equivalent of superior/exotic weapons. Marasmusine (talk) 01:08, 28 August 2014 (MDT)
On The Subject of Weapon Design[edit]
You have altered a number of weapons I posted. Normally not a problem to me, this is a wiki after all. Except that I've had this argument with two other users on a number of other pages now. Simply put: There is no justification to assume that any given weapon category or weapon tag necessitates any other qualities. Martial weapons can deal low damage. Light weapons can be two handed. Melee weapons could use ammunition. A heavy weapon could also be a light weapon, even if the actual weight was -200lb. A ranged weapon could be versatile. There are no official restrictions. In their absence, your changes actually contradict the intent behind my designs because of some arbitrary assumptions you have made about what content in 5e "should" be like, most likely by comparison to the confines of the original developers material, ...and I do not appreciate it. Just because they made their items one way does not mean we have to, and the corebooks do not restrict us from doing so.--Kydo (talk) 22:54, 14 January 2015 (MST)
Thank-you for informing me. I have the polar opposite intent with respect to the equipment I've posted -- consistent and mechanically competitive with PHB offerings. It does nobody good to force our design philosophies on others. I apologize and will refrain from editing your original items in the future. --Jaini (talk) 23:10, 15 January 2015 (MST)
- Hey I don't mind other people editing stuff. Like I said, this is a wiki after all! I just take exception to that particular line of editing, because I feel it fumdamentally contradicts the idea of sharing player creativity. We should be building each others ideas up, not forcing each other into boxes! :) I mean, if you feel my designs are imbalanced, that's fine, I'd be happy to talk rebalancing. But if it's just to make me more similar to Mike Mearls, I'll have to complain.--Kydo (talk) 23:21, 14 January 2015 (MST)
- Bear in mind that we use the wikipedia policy on page ownership (per [1]). So for example, although the cutlass is your design, as soon as you post it here, it's no longer "your" design! If there's a concensus that the cutlass should be a 1d6 weapon, then that's what we go with (BTW and I'm with AD&D and 2e on that: 1d6). Marasmusine (talk) 01:22, 15 January 2015 (MST)