User:Guy/Splat/Spells/Agriculture Apparition

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Everyman's Magic
Although it is rarely of much concern to the adventuring type, agriculture apparition is the most widely known and frequently cast spell in the known world. This spell is the main reason most common folk need not spend their lives on subsistance farming. It brings food to the hungry.
 This spell is so influential and widely renowned that it is at the forefront of many religious practices. Those known to frequently cast it are held in high regard, often as priests or shamans. Worship, ritual, and animal sacrifice often surround whatever spirit(s) are believed to responsible for carrying out this spell. Even in areas where magic is scorned or outlawed, this spell and those who cast it are seen as holy—unlike the "wicked witches" at the forefront of such persecution.

Agriculture Apparition[edit]

1-point necromancy (animation), ritual
Casting time:  action
Range:  30 feet
Components:  V, S, M (gardener's tools with which you are proficient)
Duration:  instant
Upon a 30-foot square of ground starting from a point within range, you conjure invisible spirits to perform agricultural labor at supernatural speed using the tools you provide as a material component. The spirits perform only a simple two-or-three-word command you provide as part of the verbal component, such as "pick maize" or "collect chicken eggs." The task can be anything a farmhand could be expected to carry out, including tasks related to both livestock and crops. This task is completed instantaneously and skillfully upon all suitable targets within the 30-foot square. If the task requires an ability check, make the check with casting ability and add your proficiency bonus.
 If extra materials are needed for the task, such as seeds for a "sow seeds" command, you must provide them as part of this spell's material component.
 These spirits do not inhibit the movement of any creature in the square, except for domesticated livestock directly involved in the task. The spirits also do not cause any harm or damage to any creatures, and thus can't be used for tasks such as butchery. These ancient spirits are only able to use reliable tools that have been around for centuries.
Upcast. You can upcast this spell by expending extra spell points when you cast it. For each extra point, increase the size of the square by up to 30 feet.