User:Vladulenta/thingfortheotherthing
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I need more time to think it out. Inspiration https://www.gmbinder.com/share/-LamLL4-V48sFYtmNHMI Dc of 11 to 20+ for normal items calculating days of work with weight/2 and more complicated way with money and hours spend and hours worked per day. Assumption the character has expertise onsmith's tools i need to make percentages also need to make some big tables. I hate tables.
Simple weapons | Crafting DC | Weight | Cost to craft |
---|---|---|---|
Dagger | 12 | 1 lb. | 1 gp |
Handaxe | 14 | 1 lb. | 2 gp 5 sp |
|
Armor | Cost | Rarity | Armor Class (AC) | Str Req | Stealth | Weight |
---|---|---|---|---|---|---|
Light Armor | ||||||
Padded Armor | 5 gp | Common | 11 + Dexterity Modifier | — | Disadvantage | 8 lb. |
Leather Armor | 10 gp | Common | 11 + Dexterity Modifier | — | — | 10 lb. |
Studded Leather Armor | 45 gp | Uncommon | 12 + Dexterity Modifier | — | — | 13 lb. |
Battle Armor | 75 gp | Rare | 13 + Dexterity Modifier | — | Disadvantage | 8 lb. |
Battle Robe | 25 gp | Rare | 11 + Dexterity Modifier | — | — | 10 lb. |
Medium Armor | ||||||
Hide Armor | 10 gp | Common | 12 + Dexterity Modifier (max 2) | — | — | 12 lb. |
Plated Leather Armor | 75 gp | Common | 13 + Dexterity Modifier (max 2) | — | — | 40 lb. |
Wood Armor | 15 gp | Uncommon | 13 + Dexterity Modifier (max 2) | — | Disadvantage | 20 lb. |
Half Plate Armor | 750 gp | Uncommon | 15 + Dexterity Modifier (max 2) | — | Disadvantage | 40 lb. |
Scale Mail Armor | 50 gp | Uncommon | 14 + Dexterity Modifier (max 2) | — | Disadvantage | 45 lb. |
Heavy Armor | ||||||
Ring Mail Armor | 30 gp | Common | 14 | — | Disadvantage | 40 lb. |
Chain Mail Armor | 75 gp | Common | 16 | Strength 13 | Disadvantage | 55 lb. |
Plate Armor | 1,500 gp | Uncommon | 18 | Strength 15 | Disadvantage | 65 lb. |
Fortress Armor | 2,500 gp | Rare | 19 | Strength 17 | Disadvantage | 80 lb. |
Shield | ||||||
Buckler | 5 gp | Common | +1 | — | — | 2 lb. |
Shield | 10 gp | Common | +2 | — | — | 6 lb. |
Gauntlet Shield | 15 gp | Uncommon | +1 | — | Disadvantage | 10 lb. |
Tower Shield | 25 gp | Uncommon | +2 | Strength 16 | Disadvantage | 15 lb. |
Simple Melee Weapons | Cost | Damage | Weight | Properties |
---|---|---|---|---|
Common | ||||
Club | 1 sp | 1d4 bludgeoning | 2 lb. | Light |
Dagger | 2 gp | 1d4 piercing | 1 lb. | Finesse, light, thrown (range 20/60) |
Greatclub | 2 sp | 1d8 bludgeoning | 10 lb. | Two-handed |
Handaxe | 5 gp | 1d6 slashing | 2 lb. | Light, thrown (range 20/60) |
Light Hammer | 2 sp | 1d4 bludgeoning | 2 lb. | Light, thrown (range 20/60) |
Quarterstaff | 2 sp | 1d6 bludgeoning | 4 lb. | Versatile (1d8) |
Sickle | 1 gp | 1d4 slashing | 2 lb. | Light |
Spear | 1 gp | 1d6 piercing | 4 lb. | Thrown (range 20/60), versatile (1d8) |
Uncommon | ||||
Scythe | 5 gp | 1d6 slashing | 5 lb. | Heavy, two-handed |
Gauntlet, Weaponized | 4 gp | 1d4 bludgeoning | 1 lb. | Glove |
Cestus | 5 sp | 1d4 bludgeoning | ½ lb. | Glove,hidden, light |
Sap | 1 gp | 1d4 bludgeoning | 1 lb. | Hidden, undersized |
Javelin | 5 gp | 1d6 piercing | 2 lb. | Thrown (range 30/120) |
Tiny Silver Dagger | 50 gp | 1d4 piercing | ⅛ lb. | Undersized, Special |
Rare | ||||
Clawed Glove | 5 gp | 1d4 slashing | 1 lb. | Finesse, glove |
Crusher | 5 gp | 1d10 bludgeoning | 12 lb. | Dire, two-handed |
Battle Umbrella | 5 gp | 1d4 piercing or 1d4 bludgeoning | 3 lb. | Finesse, light, hidden |
War Ribbon[1] | 1 gp | 1d4 slashing | ¼ lb. | Finesse, reach, special, hidden |
- ↑ This weapon utilizes the entanglement variant rule.