User:Guy/Splat/Styles/Improvisation

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Improvisation

By employing unconventional and unpredictable fighting, you gain the following benefits:

  • The damage die of your unarmed strike can deal bludgeoning damage equal to 1d6 + your Strength modifier.
  • Add your proficiency bonus to attack rolls with improvised weapons.
  • Once per turn if you hit a creature with an improvised weapon, you can choose to destroy that weapon to maximize the damage roll. You can't gain this benefit if the weapon wasn't found on the scene of this combat.
  • When you use the Attack action on your turn to attack a creature with an improvised weapon or unarmed strike, you can use your bonus action to grapple that creature, shove that creature, or move up to 10 feet away from the creature. When you move in this way, the hit creature can't target you with any attack made as a reaction.
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