User:Guy/Splat/Spells/Water Walk

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Water Walk[edit]

2-point evocation (water), ritual
Casting time:  action
Range:  30 feet
Components:  V, S
Duration:  1 hour
A willing creature in range you designate gains the ability to move across any liquid surface—such as water, acid, mud, snow, quicksand, or even lava—as if it were harmless solid ground (creatures crossing harmful surfaces such as acid or lava can still take damage from it). This ability persists for the duration. If you target a creature submerged in a liquid, the spell carries the target to the surface of the liquid at a rate of 60 feet per round.
Upcast. You can upcast this spell by expending extra spell points when you cast it. For every extra point, you can target an additional four creatures within range.


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