User:Guy/Splat/Spells/Geyser

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Geyser[edit]

2-point evocation (water)
Casting time:  action
Range:  30 feet
Components:  V, S
Duration:  instant
From a point in ground within range you designate, a sudden steaming-hot jet of water blasts straight upward. The jet of water lasts only a moment, covering a line that extends directly upward 20 feet. Any creature in this line must succeed on a Dexterity save or take 5d6 fire damage from the scalding water and then become soaked.
 Any Medium or smaller creature that fails this save is also flung straight up to the end of the line, 20 feet straight above the ground, then falls if it doesn't have a fly speed or another means of arresting its descent, taking 1d6 bludgeoning damage for every 10 feet fallen and landing prone.
 Any unattended object in the line of Medium size or smaller is similarly launched straight up to the end of the line.
Upcast. You can upcast this spell by expending extra spell points when you cast it. For each extra point, increase the fire damage damage by 1d6 and increase the geyser's height by 10 feet.