User:Guy/Splat/Spells/Cosmic Rays

From D&D Wiki

Jump to: navigation, search

Cosmic Rays[edit]

2-point evocation (light)
Casting time:  action
Range:  150 feet
Components:  V, S
Duration:  instant
You create up to three white-glowing rays formed from stellar energy, then hurl them at creatures or objects within range. You can hurl each ray at the same target, or different targets.
 Make a ranged spell attack roll for each ray. On a hit, a target takes 2d6 radiant damage.
Upcast. You can upcast this spell by expending extra spell points when you cast it. For each extra point, create and hurl one additional ray.


Home of user-generated,
homebrew pages!


Advertisements: