User:Geodude671/Sandbox/1

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Base Stats

Key Ability: Strength or Dexterity
At 1st level, your class gives you an ability boost to your choice of Strength or Dexterity.

Hit Points: 10 plus your Constitution modifier
You increase your maximum number of HP by this number at 1st level and every level thereafter.

Initial Proficiencies

At 1st level, you gain the listed proficiency ranks in the following statistics. You are untrained in anything not listed unless you gain a better proficiency rank in some other way.

Perception

Expert in Perception

Saving Throws

Expert in Fortitude
Expert in Reflex
Trained in Will

Skills

Trained in Acrobatics or Athletics
Trained in a number of additional skills equal to 3 plus your Intelligence modifier

Attacks

Expert in simple weapons
Expert in martial weapons
Trained in advanced weapons
Expert in unarmed attacks

Defenses

Trained in light armor
Trained in medium armor
Trained in heavy armor
Trained in unarmored defense

Class DC

Trained in Fighter class DC

Table: The Fighter
Your
Level
Class Features
1 Attack of Opportunity, Shield Block
2
3 Bravery
4
5 Fighter Weapon Mastery
6
7 Battlefield Surveyor, Weapon Specialization
8
9 Combat Flexibility, Juggernaut
10
11 Armor Expertise, Fighter Expertise
12
13 Weapon Legend
14
15 Evasion, Greater Weapon Specialization, Improved Flexibility
16
17 Armor Mastery
18
19 Versatile Legend
20
Table: Spells per Level
Your Level Cantrips 1st 2nd 3rd 4th 5th 6th 7th 8th 9th 10th
1 5 2
2 5 3
3 5 3 2
4 5 3 3
5 5 3 3 2
6 5 3 3 3
7 5 3 3 3 2
8 5 3 3 3 3
9 5 3 3 3 3 2
10 5 3 3 3 3 3
11 5 3 3 3 3 3 2
12 5 3 3 3 3 3 3
13 5 3 3 3 3 3 3 2
14 5 3 3 3 3 3 3 3
15 5 3 3 3 3 3 3 3 2
16 5 3 3 3 3 3 3 3 3
17 5 3 3 3 3 3 3 3 3 2
18 5 3 3 3 3 3 3 3 3 3
19 5 3 3 3 3 3 3 3 3 3 1*
20 5 3 3 3 3 3 3 3 3 3 1*
* The studious spells class feature gives you a 10th-level spell slot that works a bit differently from other spell slots.