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{{5e Spell |name=<!-- name of spell--> |school=<!--Abjuration, Conjuration, Divination, Evocation, Illusion, Necromancy, Transmutation --> |ritual=<!--"yes" or leave blank--> |lvl=<!-- cantrip, 1st, 2nd, 3rd, 4th, 5th, 6th, 7th, 8th, 9th --> |casttime=<!-- 1 action, 1 reaction, 1 minute, etc. --> |range=<!-- Self, Touch, 120 feet, Self (15-foot cube), etc. --> |comp=<!-- spell components and/or foci --> |dur=<!-- duration: Instantaneous, 1 minute, Up to 1 hour, 1 hour, "Concentration, up to 1 minute", etc. --> |summary=<!--Summary that is displayed on this page and in the spellbook.--> }}

At Higher Levels. When you cast this spell using a spell slot of X or higher

A necrotic/lighting evocation spell(short range, con throw, deals decent damage, and maybe at the start of all creatures turns they make a saving throw for a secondary effect? more damage, ect.)

A poison spell conjuration/necromancy that deals damage over time(one action not concentration at the start of the creatures turn they take X damage on a failed saving throw, are poisoned, and spell ends if they save)

A transmutation spell that transforms part of a creature into a monstrosity providing them with various effects based on the body part transformed

Body Enhancement (5e Spell) done

Divine Spark (5e Spell) done

Twisting Tendril (5e Spell) done

Scout (5e Spell) done

Acid Spray (5e Spell) done

Energy Burst (5e Spell) done

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