Unkillable (5e Feat)

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Unkillable

Prerequisites: Constitution 13 or higher
You have trained your body to withstand punishment beyond the limits of most mortals. Your resilience is a testament to your unyielding spirit. You gain the following benefits:

  • Increase your Constitution score by 1, to a maximum of 20.
  • When you take damage from any source, you can halve the damage taken. You can do so once, being unable to do so again until you finish a long rest. You can spend a hit die to use this trait again.
  • When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. You can’t use this feature again until you finish a long rest.



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