Undying (3.5e Template)

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Undying[edit]

Undying are humanoids that through vile magic, curses or dark pacts became undead.

Creating a Undying[edit]

Undying is an aquired template that can be applied to any humanoid (referred to hereafter as the base creature).

Stat Changes[edit]

Size and Type: The creature's size does not change. The creature's type changes to undead (augmented humanoid). Do not recalculate base attack bonus, saves, or skill points.

Hit Dice: Increase all current and future Hit Dice to d12s (including any Hit Dice attained from class levels).

Speed: Same as base creature.

Armor Class: Same as base creature.

Attack: An Undying retains all the natural weapons, manufactured weapon attacks, and weapon proficiencies of the base creature.

Damage: Same as base creature.

Special Attacks: Same as base creature.

Special Qualities: Same as base creature expect as follows:

Undead Traits: Undying are not immune to mind-affecting effects. If an Undying would be resurrected, he returns as an Undying, not as a living creature. An Undying heals 1 hit point/hour. An Undying cannot have Handle Animal or Animal Empathy.

Abilities: Alter the base creature's ability scores as follows: Dex -2, and, as an undead creature, an Undying has no Constitution score.

Environment: Any, usually same as base creature.

Organization: Same as the base creature.

Challenge Rating: Same as the base creature +1.

Treasure: Same as the base creature.

Alignment: Always evil (any).

Advancement: Same as the base creature.

Level Adjustment: +0


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