Unarmored Attack (5e Variant Rule)
Unarmed Attack[edit]
Instead of using a weapon to make a melee weapon attack, you can use an unarmed attack: a punch, kick, head-butt, or similar forceful blow (none of which count as weapons). On a hit, an unarmed strike deals bludgeoning damage equal to your Unarmed Attack die + your attack modifier. You are not proficient with your unarmed attacks unless your class has a Fighting Style or Martial Arts feature.
Class | Die |
---|---|
Barbarian | 1d8 + Strength Mod |
Bard | 1d4 + Dexterity Mod |
Cleric | 1d4 + Strength Mod |
Druid | 1d4 + Strength Mod |
Fighter | 1d6 + Strength or Dexterity Mod |
Monk | 1d4 + Strength + Dexterity Mod |
Paladin | 1d6 + Strength Mod |
Ranger | 1d6 + Dexterity Mod |
Rogue | 1d4 + Dexterity Mod |
Sorcerer | 1d2 + Dexterity Mod |
Warlock | 1d4 + Dexterity Mod |
Wizard | 1d2 + Dexterity Mod |
Improvements[edit]
When taking a feature (such as Unarmed Fighting) or a feat (such as Tavern Brawler), you would instead increase the number of the Unarmed Attack die rather than the value.
Monk[edit]
A Monk's Unarmed Strike increases as they level up, as seen in the chart below.
Level | Unarmed Attack Dice |
---|---|
1st | 1d4 |
2nd | 1d4 |
3rd | 1d4 |
4th | 1d4 |
5th | 2d4 |
6th | 2d4 |
7th | 2d4 |
8th | 2d4 |
9th | 2d4 |
10th | 2d4 |
11th | 3d4 |
12th | 3d4 |
13th | 3d4 |
14th | 3d4 |
15th | 3d4 |
16th | 3d4 |
17th | 4d4 |
18th | 4d4 |
19th | 4d4 |
20th | 4d4 |
Other Classes[edit]
The dice used for Unarmed Attack is determined through a class's Hit Point Die, as seen in the table below. For example, Blood Hunter has a d10 for their Hit Point Die so their Unarmed Attack would use a d6.
Hit Point Die | Unarmed Attack Die |
---|---|
1d6 | 1d2 |
1d8 | 1d4 |
1d10 | 1d6 |
1d12 | 1d8 |
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