UA:Warrior

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This material is published under the OGL 1.0a.


Warrior

The warrior is the basic combatant of the trio of generic classes. He has the fighter's hit points, combat prowess, bonus feats, and weapon selection.

Unlike the fighter, the warrior can choose a different array of class skills, can designate any one of his saves as a good save, and can select his bonus feats from the entire list of feats available. Also, if he wants to be proficient in heavy armor, he must take the Armor Proficiency (heavy) feat.

Hit Die

d10

Base Save Bonuses

One good save and two poor saves.

Class Skills

Choose any six skills as class skills, plus Craft.

Skill Points

2 + Int modifier (or four times this number at 1st level).

Weapon and Armor Proficiency

All simple and martial weapons; light and medium armor; shields (but not tower shields).

Bonus Feats

A warrior gets one bonus feat at 1st level, one at 2nd level, and another one at every second class level (4th, 6th, and so on).

Progression

Level Base Attack Bonus Good Save Poor Saves Special
1st +1 +2 +0 Bonus Feat
2nd +2 +3 +0 Bonus Feat
3rd +3 +3 +1 -
4th +4 +4 +1 Bonus Feat
5th +5 +4 +1 -
6th +6/+1 +5 +2 Bonus Feat
7th +7/+2 +5 +2 -
8th +8/+3 +6 +2 Bonus Feat
9th +9/+4 +6 +3 -
10th +10/+5 +7 +3 Bonus Feat
11th +11/+6/+1 +7 +3 -
12th +12/+7/+2 +8 +4 Bonus Feat
13th +13/+8/+3 +8 +4 -
14th +14/+9/+4 +9 +4 Bonus Feat
15th +15/+10/+5 +9 +5 -
16th +16/+11/+6/+1 +10 +5 Bonus Feat
17th +17/+12/+7/+2 +10 +5 -
18th +18/+13/+8/+3 +11 +6 Bonus Feat
19th +19/+14/+9/+4 +11 +6 -
20th +20/+15/+10/+5 +12 +6 Bonus Feat



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