Twilight Dancer (4e Paragon Path)
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Twilight Dancer[edit]
“ | The moves of those few insane ones are both intimidating and beautiful in a mysterious way. | ” |
—Maloran, Human Wizard, On the Race of the Twilight Realm |
Prerequisites: Twili, Twili Frenzy feat
The Dark Interlopers were exiled to the Twilight Realm ages ago for using their forbidden, dark magic. They have evolved into the race of the Twili, who have this dark magic flowing in their veins. The Twili mostly accepted their life in separation from the natural world, while a few have been driven insane due to loneliness and missing the light.
Those mad Twili have started their own, separate society, where they learn to fight, combining dark magic and martial prowess into a deadly dance of weapon and shadow. The mad Twili, known as the Twilight Dancers in regular Twili society, have set their goal to reopen the gate to the world of light and rain death and destruction on its dwellers.
Adopting this path immediately sharpens your wild instincts, allowing you to dance around the battlefield while firing orbs of darkness at your enemies and slashing those who try to catch you. You may choose to use your powers to destroy the world of light and return to the Twilight Realm as a champion of your people, or maybe try to amaze the light-dwellers and become a renowned hero, a mysterious figure of legend.
Twilight Dancer Path Features[edit]
- Madman's Parry (11th Level): You gain a +1 bonus to all defenses against opportunity attacks. Whenever an enemy who's flanking you makes an attack against you, you may use your Twili Frenzy power as an immediate interrupt.
- Frenzied Action (11th Level): Whenever you spend an action point to take an extra action, you may slide each enemy within 2 squares of you 1 square.
- Shadow's Dance (16th Level): You gain a +1 bonus to your speed. Whenever an enemy misses you with an opportunity attack, you may make a melee basic attack against that enemy as an immediate reaction.
Twilight Barrage | Twilight Dancer Attack 11 |
You spin around in your place, firing a barrage of pitch-black shadow orbs at your enemies. | |
Encounter | |
Standard Action | Ranged 20 |
Target: One or two creatures | |
Attack: Intelligence + 4 Vs. Reflex, Level 21: Intelligence + 6 vs Reflex. | |
Hit: 2d8 + Intelligence modifier damage, and the target is blinded until the end of your next turn. | |
Special: Using this power does not provoke opportunity attacks. |
[[Category:{{{keyword1}}} Power Source]]
Flow of Shadows | Twilight Dancer Utility 12 |
You attack your enemies, then dance away to safety- or to another unsuspecting victim. | |
Encounter | |
Free Action | Personal |
Trigger: You make a melee attack. | |
Effect: After resolving the attack, you shift your speed. You gain a +1 power bonus to AC and Reflex until the end of your next turn. |
[[Category:{{{keyword1}}} Power Source]]
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