Troubled Powers (4e Variant Rule)

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Troubled Powers[edit]

Arcane Drawbacks
Insufficiency Some arcane powers that are normally at-will now become encounter powers. Encounter powers are now considered daily powers.
Mitigation Damage from some arcane powers decreases by one dice size, and any range, blast, burst or area is decreased by 1 (to a minimum of 1).
Backlash Using some arcane powers results in damage to yourself. You take damage equal to the level of the arcane power you use.
Whiffle Some arcane powers fail to substantiate into anything when used.
Divine Drawbacks
Insufficiency Some divine powers that are normally at-will now become encounter powers. Encounter powers are now considered daily powers.
Mitigation Damage from some divine powers decreases by one dice size, and any range, blast, burst or area is decreased by 1 (to a minimum of 1).
Misdirection Divine powers are sometimes subject to having their targeted creature or area changed on a whim, sometimes even to allies.
Collateral Damage When some divine powers are used, their range may suddenly change, from burst to blast, blast to burst, or single target to either, and vice versa.

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