Troquantary (5e Creature)
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Troquantary[edit]
Huge beast, unaligned Armor Class 14 (natural armor)
Saving Throws Str +4 Pack Tactics. The troquantary has advantage on an attack roll against a creature if at least one of the troquantary's allies is within 5 feet of the creature and the ally isn't incapacitated. ACTIONSBite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage. Paradise Smile. The troquantary bares its highly reflective teeth. Each creature within 20 feet of the troquantary must succeed on a DC 11 Constitution saving throw or take 2 (1d4) radiant damage and become blinded until the end of its next turn.
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Troquantaries are entities that are typically encountered in Zone 1 Sects constructed by Elsen, specifically appearing within the meat fountain of the sect. It is theorized by visitors and outsiders that, like the tiburce, troquantaries physically cannot live outside of the sects, as they appear nowhere else in the world. They live off of the meat produced by said meat fountain and have teeth covered in an extremely reflective substance similar to mother-of-pearl. |
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