Transient Immortal (3.5e Race)

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Transient Immortals[edit]


Transient Immortals strive to be stoic and solemn in all things. Never giving way to the baser urges of emotion. Many Transient Immortals go so far as to look down upon deities who do show emotional tendencies. This high regard for a cold, levelheaded, appearance is due to their belief that it will make them look cool, and cause those they meet to respect them. Their desire to be respected and adored is born from their belief that they are in fact all powerful gods who have chosen to take on mortal forms. In reality, their tendency to both be condescending and nihilistic at the same time tend to result in short miserable friendships, short miserable marriages, and long miserable lives. They also tend not to know the definition of the word transient.

Physical Description[edit]

Transient Immortals are thin creatures, closely resembling humans. Their hair color ranges from brown to black, with eyes being most commonly grey. They stand short in stature, more comparable to elves than men, though their round ears and distinct lack of grace separates them quite clearly.


Most races find Transient Immortals dry and humorless, though not outright hostile. Deities on the other hand will find any and all excuses to evict the souls of Transient Immortals from their planes, as most find them uniquely irritating.


Always lawful. Chaotic children are smothered quietly and never spoken of again.


It is easy to dismiss the belief of Transient Immortals as mass misguided delusions of grandeur held by a people. But repeated studies have found that Transient Immortals separated at birth and raised as normal humans will always inevitably arrive at the conclusion that they are gods. While few will openly follow gods, they will freely associate with them, and attempt to solicit power in a similar manner to clerics.

Origins, and the true nature of their divinity[edit]

Transient Immortals are, by all known accounts, completely and utterly mortal. Far more so than most other races. The fundamental magics behind the phenomenon are not well understood, but the soul of a Transient Immortal itself has a finite lifespan. And like the soul, the bodies of Transient Immortals is equally strange, though not in its appearance, but in its ancestry. They descended from life forms that emerged from a long forgotten bag of holding. A concept familiar to anyone who has studied Perplexiam at length. Out of a tremendous number of attempts, only two Transient Immortals in recorded history have been convinced of their lack of deity-hood. Both died within a three hour period of the event, of unknown causes.


They speak a unique dialect of common that is nearly identical in every facet accept that responses are almost always prefaced with a condescending "Hn." Common examples being, "Hn, you have underestimated me again." "Hn, your taunts have no effect on me." "Hn, this ale IS delicious. Too delicious."

Racial Traits[edit]

  • +2 Wisdom +2 Intelligence, -2 Constitution -2 Dexterity -2 Charisma: While frail and graceless, Transient Immortals have a grasp of magic and religion that borders on unhealthy.
  • Humanoid (Sandwich): See entry on Perplexiam
  • Transient Immortals base land speed is 30 feet
  • Lack of allegiance (Ex): Transient Immortals believe themselves to be equals to the gods, allowing them to trade deities (And by extention domains). However most deities will not be willing to grant spells until sufficiently pestered. The time period required is 1 week +1 per point failed in a diplomacy check. DC 15 +5 per axis of alignment change, +5 when changing between enemies (Cuthbert to Vecna).
  • Unwanted soul(Su): Resurrections cost D% percent their normal cost, as most gods are just trying to give these souls away.
  • Immunity to divine ranks. While capable of attaining them in a technical sense, Transient Immortals are immune to divine ranks, and all of their bonuses and detriments.
  • Automatic Languages: Common. Bonus Languages: Any
  • Favored Class: Cleric

Vital Statistics[edit]

Table: Transient Immortal Random Starting Ages
Adulthood Simple Moderate Complex
15 years +2d6 +3d10 +6d12
Table: Aging Effects
Middle Age1 Old2 Venerable3 Maximum Age Maximum Soul Age4
40 years 70 years 100 years +4D10 years +5D% years
  1. At middle age, −1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, −2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, −3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  4. At Maximum soul age entity dies, regardless of conditions that would normally prevent death (i.e. Undead, Vestige, etc.)
Table: Transient Immortal Random Height and Weight
Gender Base Height Height Modifier Base Weight Weight Modifier
Male 4'4" +1d12 85 lb. × (1d6) lb.
Female 4' 6" +1d12 85 lb. × (1d6) lb.

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