The Planes (City-States In Chaos Supplement)

From D&D Wiki

Jump to: navigation, search


The world sits at the center of the multiverse. It is the middle ground and is intersected with many invisible-interlocking-astral planes. Many planes exist, such as the Physical Plane, Elemental Plane of The Wind God, Elemental Plane of The Stone God, Elemental Plane of The Water God, Elemental Plane of The Fire God, Feywild Plane of the Eladrin, Underworld of Darkness, Abyss of the Three Hells, and Astral Sea of the Three Heavens.


The Physical Plane[edit]

The Physical Plane is the gaming world known as Erets. The city states exist in this Physical Plane. The vast majority of gaming happens in the Physical Plane. The Elemental/Major Gods created the Physical Plane in a cooperative act.

The Underworld of Darkness exists in the Physical Plane, underground in the darkness. The Underworld was created by the Stone God. The Underworld is also known as the Shadowfell.


The Elemental Planes[edit]

The Elemental/Major Gods have their own planes, where each God exist in its own element. The Elemental Gods are Thetoru The Wind, Thechard The Stone, Theoosh The Water, and Theezine The Fire. In the Elemental Planes, time and space are twisted and distorted. In the Elemental Planes, no non-magical material from the Physical Plane of the Underworld of Darkness can exist (all non-magical material dissolves and becomes unrecoverable). Magical materials can exist on the Elemental Plane, although regardless of the power, all magic is sustained until it leaves the Elemental Plane (A magical sword becomes a normal sword, magical armor becomes normal armor, no spell casting of any kind happens; until the items leave the Elemental Plane).

Thertoru The Wind God’s Elemental Plane of wind has five different levels of wind. The Pegayian Books of Wind and the Eagle Cloud Scroll are volumes of power and speak of the myth of the Elemental Plane of Thertoru. The myth speaks of the five levels of the five clouds of mighty storm of power and anger, of eagle with wings spread wide, of the arrow, of the leaf, and of the unknown. Only the plane of the mighty storm has an access point to the Physical Plane.

Thechard The Stone God’s elemental plane of stone has sixteen levels of stone. The Cheimonian Books of Stone are twelve books of power and speak of the myth of the Elemental Plane of Thechard. The myth speaks of the sixteen levels as caves in sixteen stalactites. It is a place of vast minerals and gems. It is a plane of unimaginable wealth to the Physical Plane. There are no known access points from the Physical Plane.

Theoosh The Water God’s elemental plane of water has three levels of water. The Phthinoian Books of Theoosh and the Theoosh Bowl are books of power and speak of the myth of the Elemental Plane of Theoosh. The myth speaks of the three levels of water as the level of the fish, shark, and whale. Only the plane of the fish has access points to the Physical Plane.

Theezine The Fire God’s elemental plane of fire has innumerable levels of fire. The Theorsian Books of Fire and the Wildfire Tombs are books of power and speak of the myth of the Elemental Plane of Theezine. The myth speaks of access points in volcanoes and stars.


The Feywild Plane[edit]

Theoosh The Water God and Thertoru The Wind God made the Feywild Plane before making the physical plane. The Feywild plane is old. The Feywild Plane of the Eladrin is the home plane of the Elves, Eladrin, and Fey creatures. The Goddess Vashlora Greentree resides here but spends a lot of time on the Physical Plane and is worshipped by most Elves.


The Abyss of the Three Hells & The Astral Sea of the Three Heavens[edit]

There are two afterlife, soul planes. After creating the physical plane, the four elemental Gods worked together to make the Abyss and the Astral. Whose soul goes where in the afterlife is still a mystery to the races. In the Abyss and Astral, nothing with a living soul or spirit can exist. No living person can travel to the Abyss or the Astral and not instantly die.

The Abyss of the Three Hells is not a place of fire, but a place of pain, darkness, and sorrow. The Abyss Scrolls are books of power and speak of the myth of the Three Hells: Sheol, Hades, and Death.

The Astral Sea of the Three Heavens is not a place of gods, but a place of peace, light, and comfort. The Astral Scrolls are books of power and speak of the myth of the Three Heavens: Garden, Paradise, and Rest.




Back to Main Page4e HomebrewCampaign SettingsErets and City-States In Chaos

Home of user-generated,
homebrew pages!


Advertisements: